| (4)MOTHY
deadline to enter maps: 2011, 01, 01 (Year, month, day) | This MOTHY is for all non-2-player maps. As such the MOTHY will have two winners, which I think is fair since there\'s quite a few maps stretched over quite a long period. Again, this is not a Map of the Year, only a MOTM covering several months. |
The competition is closed!
Comments:
freakling | Oh, thanks. Muuuch easier overview now. | Nightmarjoo | Yeah it was a good idea ~~ | freakling | Some thoughts and comments:
- Windmill: Even with the colony I don't know how zerg's expected to defend here. Space could be better distributed, allowing a wider middle.
- Tomorrow: I really fancy this one. I always kinda liked Katrina despite all its drawbacks and this pretty much fixes Katrina's issues. Maybe a bit too much snow for most players eyes, but hard to change due to the layout. I already pointed out all the minor flaws and LC has supposedly fixed them (picture needs update!).
- Vapor: I really Hope Jungle finishes this. Depending on the outcome I think it'll be this one or Tomorrow for me.
- Romantica: Well executed despite the boring look (which is partially caused by the tileset). Being the only 3 player map in the competition alone makes it interesting :P
- Monument: Callow for-the-picture-map. Nothing more to say here. modified by freakling | LasTCursE | I give freakling's map a chance altho i would like for him to make it a little bit less of a mess ::D | Nightmarjoo | I don't like any of them ._>
Windmill is unplayable pvz, else I'd probably vote for it (it needs to be properly FEable!).
In Tomorrow it's too hard to flank a horizontal/vertical attack. If there were more paths to the middle (like, if the broken snow connecting the four plateaus was removed) I would consider voting for it.
Escher Plane has no problems, but it's incredibly boring ._>
Over-large mains suggest poor space allocation in Romantica.
Zepretnaya Zona seems messy: particularly I don't care for the expo layout. | Nightmarjoo | Er nevermind about Windmill, I looked at the rest of the map and it's just unplayable period haha. | Freakling | Monument first place? Seriously?
I could update Escher with interchanged positions of Minonly and 3rd-access-point, update Pyro with reduced gas values and some stuff in the middle...
Why don't you like Razor or Vapor? modified by Freakling | Nightmarjoo | Obviously Monument is throw-away vote.
Vapor looks unfinished to me. As it is now, it doesn't really give you anything that Shakras doesn't do better.
I don't that you can't play teal vs purple in razor. In the other positions it seems like the map favours passive turtley play. Top right/bottom left seem useless, your almost semi-island third or a nat/main will always be a superior choice. The min onlys are kind of useless too. The nat looks weird. I don't see that the troy gates make a difference. And what's left is a fairly boring map. It's certainly not bad, it just seems to me to lack flair. | Freakling | C'mon, Marjoo. Throw-away votes suck.
I can update Escher for you, won't be the most exciting map ever, of course, but some interesting island mechanic is not particularly incredibly boring, eh?
And I thought about making the cliffed expos in Razor double gas.
What would you say if I added some flavour to Pyro's middle and made all main gases 2k to force agressive expo play?
Bizarre also looks like a ... bizarre ... vote. | Nightmarjoo | My votes are always subject to change. |
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