sTY_leZerG-eX | | |
EDIT by Freakling:
- The islands are obviously...
!!!>>>ISLANDS<<< !!!...
So every one who complained about "pathing issue" can safely be declared non compos mentis now...
- For those of you who seem to have this incredible gap in education of not knowing who Maurits Cornelis Escher was (and who are therefore absolutly incapable of grasping the maps thematic concept):
http://en.wikipedia.org/wiki/M._C._Escher
http://www.mcescher.com/
- Again: the islands are normal islands that obviously also double as cliffs for the minonlies
The egg-mineral-crystal formations however allow single workers to be pushed through to take the islands without the need for droptech, allowing early hidden expos and hidden tech. Fast transformation to drop tech is obviously crucial, however.
I think I should interchange the positions of the minonlies nad the crystal blocks...
Ow common man wtf?? modified by freakling |
JungleTerrain | | |
zerg third gas will be such a pain |
neobowman | | |
Third gas doesn't look that har dimo. Though the map is a bit big, it shouldn't be ridiculously hard to secure another main.
Terrain editting looks really good from the minimap. Will have to see in game to take a better look. |
sTY_leZerG-eX | | |
Haha lol is it U LastCursE? |
LasTCursE | | |
Is that supose to be an insult lezerg? : D |
sTY_leZerG-eX | | |
lol no, but I do think its u, is it?
I think I caught u :) |
ProTosS4EveR | | |
making these huge custom bridges wasted too much time :( |
JungleTerrain | | |
so middle is high ground?
clever ramps into mains :P
I don't like options for 3rd gas on this map though, I don't know why. Middle is too open, i think.
Based on the fact that LasTCursE hasn't uploaded any new maps recently, and he hasn't been updating anything else, and since he likes to be creative, and is good with symmetry, and likes puppies, it is likely that it IS LasTCursE |
Nightmarjoo | | |
rofl funny map. Mains and nats are ugly, and the islands are too spacious. |
Kinosjourney | | |
This map is sexy, but the islands doesn't make much sense cause of the neutral crystals.
Are you putting path issue there on a purpose? ^_^ modified by Kinosjourney |
LasTCursE | | |
IT'S NOT ME GOD DAMN IT!! -.-
If it was me the mains would've looked better and had normal ramps, big natural, no crystals :D and it's not my type of deco
(i like the middle of this map tho lol) modified by LasTCursE |
JungleTerrain | | |
@Kinosjourney
What is map issue? lol |
JungleTerrain | | |
Are we ever going to find out who made this map, along with that other desert map? |
Kinosjourney | | |
I mean't path issue, JungleTerrain.
My bad for not checking my spelling :( |
supernerdhanko | | |
this is soooo bad for z but i want to see some p or t playing on this map :) |
sTY_leZerG-eX | | |
Ah, love the custom terrain, but not digging anything else, including expo lay out. Map might be to open 4 my taste. |
traceurling | | |
Holy crap this map is beautiful I love the aesthetics |
Freakling | | |
Yeah, one day I will update this... modified by Freakling |
NegativeZero | | |
what even needs updating? |
traceurling | | |
I think one thing is rotate the natural minerals to make them harassable by mutas |