| Innovative Naturals Competition
deadline to enter maps: 2013, 06, 31 (Year, month, day) | Nothing characterizes a map like its base layout.
But in fact most maps have a variation of the same distribution of expansions. Mot notably the main into safe, wallable nat layout.
But some maps break the usual sceme.
Some invert the usual order of main-nat or give you an additional backdoor nat (like Colloseum or God\'s Garden), but that is boring...
Others encourage you to take a choke-protecting mineral only before the nat (like Judgement Day, Arcadia).
And some go phantastically crazy with backdoor expansions (like Outsider or Outlier).
Abother recent variation of this that hasn\'t been used a lot yet would be the layout that I chose for Lucid Dream:
![](http://img822.imageshack.us/img822/775/lucidmainsample.jpg)
CrystalDrag did something similar with his map Desert Misspelling with an inverted order of Nat and mineral only.
![](http://img3.imageshack.us/img3/8103/riedgesmainsample.jpg)
And of course there are other exciting variations imaginable like a jumpable mineral only that does not protect the main ramp:
![](http://img806.imageshack.us/img806/1245/spacemainsample.jpg)
Or an inverted (terrain level wise) version:
![](http://img513.imageshack.us/img513/188/uphillmainsample.jpg)
So that\'s a lot of inspiration for you guys. So go and make some maps. Only mandatory requirement is that is has some sort of non-standard main-nat layout (both simple front- and backdoor nats are considered standard in this regard). You can work along the examples I gave or invent something interesting of your own, that\'s up to you.
You can add any other experimental/nonstandard/plain crazy elements to your map, but I am also hoping to get some new input for enventual future BWMN tourneys from this, so keep things as balanced and playable (and good looking of course ;D) as possible.
I haven\'t set a definite deadline for this yet because I want to hear some reactions first.
Deadline has been extended |
The deadline to enter maps is over.Comments:
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