broodwarmaps.net banner

BWMN Time
11/25/2024
01:13
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "final" maps.   Show all maps.
Last update for (2)Barricade : 2006, 01, 26 17:44
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
933 (2)Barricade 96*96Arden(WoF)2.6final

The map has been rated 21 times and got a total of 55 points
<<>>
Download
Melee

Observer

You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


Arden(WoF)
A quick map I made. It's good for quick games...
sp
reminds me of roads to antiga prime
panschk
This map has some great potential. It already looks very cool, your expo placement is deluxe and the idea with tiny mains and the bridge is not ground breaking, but still fresh.

But right now, this map is like the hate map for TvP. Protoss will be in a pretty gay situation vs zerg. The only MU I like on this map would be ZvT, that looks quite good.
so obviously what I want is some kind of choke with wallin-possibility. If before or after the expand is your free choice:)
Arden(WoF)
Done. Added a wallable choke before your natural. You can fit a rax/supply wall there.
epidiOn
Wow, looks great on a 96x96 map. If you put this idea onto a 128x128, you could really make a nice map with it.
yenku
easily your best. Congrats, Maybe terran pushes are a bit easy vs toss.
I like it on 96x96 its a very nice map.
LGI
I don't know if anyone discuss this, i just don't have the time to read all posts, but i just want to say that on a concept is like (2)Xiphias, but somehow the mains and first expands are formed better, because of the distance. Here the distance are very good, but on (2)Xiphias the distance from main to expand is huge... Overall nice map! Simple but nice. It has something very gentle in it... Mayby some famale BW players will like it most :P
panschk
Fix obs version:

1) It's (x)name(o).scm PLEASE
2) players should not be allied to each other, or share vision. You actually do not need to kill the obs building neither, because they will have none, but thats no problem

same for melee version, i think all melee maps should be playable in UMS too, so fix that please.

If you do fix this stuff, I could imagine it as motw really:)
Arden(WoF)
Heh, I'm always rushed on the obs when I tweak the map. Sorry about that...
Arden(WoF)
Done. Let me know if you still have problems...
panschk
Yes I do.. Players should have random star locations!

Arden(WoF)
Ugh... I don't know how I missed that. Fixed.
Replays



Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (4)Electric Desert
Newest updates:
  (2)Taurus 0.78
  (4)Espresso 0.61
  (4)Nocturne 1
  (4)Radiance 1.0b
  (4)Desert Rose 1.1b
  (3)Tempest 1.3c
  (2)Urban Jungle 1..
  (4)CHEERUP 0.72
  (3)Starboy 0.60
  (3)Maya 0.60
MOTM
  • month 6:
      (2)Butter 2.0b
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • New B..(Kroznade)
  • Magna..(addressee)
  • No Fo..(Pension)
  • Share..(Shade)R)
  • Feedback
  • This s..(ubaTaeCJ)
  • Rotati..(triller1)
  • Off Topic
  • Real L..(ubaTaeCJ)
  • scm dr..(addressee)
  • Vetera..(ProTosS4Ev)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • x  
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)