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Back to "final" maps.   Show all maps.
Last update for (4)Hammer : 2008, 11, 24 23:18
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3357 (4)Hammer otherManbearpig2.1finalground

The map has been rated 9 times and got a total of 19 points
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Comments:   GMCS (0 elements)


manbearpig
Map is 192 by 128 and i have not gotten to doing decoration and such yet i was just wondering if theres anything terribly wrong with the layout or anything like that
Starparty
really like the layout and such, but the size might be a bit big tbh. depends on what your aims are with the map though
JotoDragoon
I like the layout and idea, but it seems a little too open. It might be hard for Terran, since surrounding and flanking should be simple enough. Also, those middle islands are in siege range, right?
modified by JotoDragoon
manbearpig
i have a different version of this one that i made thats 128 by 128 that gave me the idea for this setup that i could rework to be this same basic thing on 128 by 128 possibly but i have to go to work right now so itl have to wait and i belive the gas is slightly im in the process of testing that
manbearpig
would changing the map size be the best course of action or should i simply try to improve what is already there
SiaBBo
It looks way too big.
FateD
well, in my opinion, if you only made the side paths n middle one a lil larger, there wouldnt be any problem at all..
would be a pure macro map, but we have to have some, dont we? :)
JungleTerrain
Friken Gigantic

O my god, imagine Cross positions, that'll be simply decapitating.
modified by JungleTerrain
manbearpig
I made the changes that fateD suggested to the best of my ability and i was kind of going for the macro map setup however i do agree that it still feels really big i think il just end up submitting the smaller version as a different map with possibly a tile set i havent done much with yet, after this one is finished with that is
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