Snooky | | |
I havn't made a "real" 6 player map before. I dunno the idea struck me that if I can actually fit 8 players on a 128x128 map, then I should definetely be able to fit 6.
This map hasn't had any playtime testing, but I think it's pretty much the way I want it. I'm not so sure I like the side expos. I won't put gas on them because Terran could take them early and defend easily. I think Terran can wall at every position with 2 supply/1 rax. Tanks are able to shoot the gas of the 1st nats from accross cliffs (only the geyser I hope).
The one thing I dont like about this map is that tanks can shoot pretty deep into its neighbor's main, so late game next to a terran would kind of suck when you need room to build gates & stuff. Thankfully this is a 3v3 map, so game's aren't likely to last very long ;) |
boongee | | |
Wow. Not the most original thing I've ever seen but it's such a solid and balanced map, for 6 players. Awesome. FFAs and 3v3s on this would be fun. I'll probably play on this sometime. |
hefty | | |
Well, it might even work for 1v1s! I think it got a great feel - but (this comment always seems a bit strange) it feels more like a wc3 map than a sc map to me. That's not bad - it's a hint of originality that I can't really pinpoint.
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panschk | | |
Nice design overall. Your chokes look strange at some positions though. Yellow's choke for example. |
Snooky | | |
hah, I've never played WC3 or even seen the game in action ;) |
SpoR | | |
you MUST take brown of desert terrain it is copletely invisible on the minimap in game. |
SpoR | | |
the mains are way too small |
flothefreak | | |
firstly, it's a 3v3 map, which means 6 players, which means large mega titan giant bases are not possible in 128²
secondly, the color is random, if not played UMS.
and thirdy, watch me doing the magic trick: shift+tab |
Apocalyptic | | |
Wow, very cool map, though it would be better in Ash World Terrain, it's still very nice. |
Snooky | | |
Yeah this map would of been a golden opportunity to let Ash show it's beauty. |
JK)Valkyrion | | |
instead a map for 3vs3 in 128x128 is possible |
STIMEY D OKGM FISH | | |
too bad broodwar isn't that competitive in 2v2 and 3v3. hm |
maximumdan. | | |
great map as long as your are not next to a terran opponent. |
Kinosjourney | | |
Bump for one of my favorite maps on the site.
Played quite a bit of games with friends on this and i havent had a boring one on it yet :) |
Phobic | | |
Reminds me of Paradigm
In fact the structural lines and main/nat placement of the maps is extremely similiar. I WONDER WHERE THAT KOREAN MAPPER GOT HIS IDEA FROM?
http://www.panschk.de/mappage/comments.php?mapid=4136
I keep looking at the pictures of these two maps going back and forth in tabs and they overlay almost PERFECTLY XD one hell of a coincidence modified by Phobic |
Kinosjourney | | |
Haha, they have a bit similar base setup but that's it in my eyes :) |