Fry | | |
The distance between the mains are too short+the large chokes;the rush peril is pretty big.
The min. position on 4 & 8 is crappy like the 2 entrances to the mains.Evry expo is very hard to defend...
I would say:the entire concept is verdant... |
EffectHypnotize | | |
too many expos for such a small map as well. |
NastyMarine | | |
very cool.. interesting.. i wanna see some games on this.
it would be best if you removed those min onlies near the middle.. that expo kinda crowds the map. |
LGI | | |
Defently you have better maps... And more intresting... |
Antares | | |
luminaire was a month that was used in a french calendar of the big rebellion under the years of the directorium (1795-1799). am i right or wrong?
ohh should i speak about the map? well, so original to theorycraft some worthy things. maybe one point: lone gas nodes often helps zerg vs protoss opponent
cool to see some fresh map from you :) modified by Antares |
boongee | | |
I think Luminaire has something to do with lights or chandeleirs or something. I just got the name 'cause I was playing Chrono Trigger, though >_> |
spinesheath | | |
Crono Trigger is a decent game, good choice :) Not the best, but one of the better games. |
lnept | | |
id scrap the lone gas and make the expo 6 minerals. thats about it |