| Starparty | | |
| a weird experiment for the COS competition |
| Nightmarjoo | | |
no gas hurts z, their mineral only units (lings) will take longer to destroy a barricade than the others' units, and they can make workers while massing mineral only units too.
Otherwise looks interesting, I'd like to play this. |
| NastyMarine | | |
| perhaps put a lone geyser in the mains away from start locations? |
| LGI | | |
| Gosuparty |
| Starparty | | |
| mabye making the center mineral wall with nodes instead? |
| lnept | | |
| yes. but put it far away from the middle, so it cant be cannoned. |
| NastyMarine | | |
i say u put a lone gas within the main. modified by NastyMarine |
| Fry | | |
You call this a map?!?
I can't fart loud enough...Hang it all! modified by Fry |
| NastyMarine | | |
LOLOLOLOLOL
that wasnt right modified by NastyMarine |
| boongee | | |
| I dunno, I think Zerg will have a big advantage on this map with their overlords - they can see exactly where the opponent is going quite easily. |
| lnept | | |
| good idea. no gas. mass overlords. solution. |
| boongee | | |
| the thing is that if you add gas this map will just become a semi island map. I like it the way is now. it's up to starparty though |
| tktkvroom | | |
this map belongs in the PGT map valt
^^ |
| Starparty | | |
you can still destroy the walls everywhere to go anyway you like so iono bout semi island..
|
| flothefreak | | |
| wzf? why should zerglings need LONGER to destroy a building? with a 9pool, you have them damn fast - and they have higher dmg output than a marine or a zealot (for 150 mins spent) |
| trcc | | |
| This map reminds me the map we tested once with neutral buildings and minerals in middle :P ( i liked it ) |
| flothefreak | | |
| what map? |
| spinesheath | | |
| sin pioneer? Or was it cultivation? hmm... I'll stick to pioneer :P |
| boongee | | |
| I just uploaded a replay that I think demonstrates the awsumness of this map (the second one) |
| starparty | | |
| hehe funny |
| spinesheath | | |
| in the rep you were able to move zerglings below the bottommost psi disruptor. I bet this is not inteded, SP? |
| Starparty | | |
| not really.. tried to prevent it but i guess i have to put some terrain there |
| Starparty | | |
| fixed it |
| MorroW | | |
mass cannon all over the way?, imba
would u mind adding some doodads?
still nice map idea i think :) modified by MorroW |