| Back to "experimental" maps. Show all maps. Last update for (2)The Morning After : 2006, 10, 05 04:30
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 1710 | (2)The Morning After | 64*64 | epidiOn | 2.6 | experimental | | The map has been rated 21 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
epidiOn | | | Made for the COS tournament. Okay so basically, the main mins are 2500 each, 8 min patches and 7000 vesp geyser. The expos are 2000 mins each, 4 patches, one 5000 vesp geyser. And the blocking mins are 16. | NastyMarine | | | the concept is cool and fresh imo.. any chance of opening up the middle a bit? removing some of those platform areas with mass doodads and replacing it with catwalk? Also im going to gmcs something. | epidiOn | | | I'm thinking if I put catwalk up there tanks will be too strong and will be able to shoot almost to the Nexus, which would be horrible.
EDIT: Good idea on the GMCS though, I"ll do 'em tomorrow. modified by epidiOn | flothefreak | | | pathing from top to bottom alright?
cool to see a map of yours again. actually i am working on one as well - not for the COS, but at least i am mapping a bit again^^ | epidiOn | | | Yeah thanks, I'd like to get back into mapping, but I need some inspiration.
I'm going to fix some of this stuff tonight, and I'm going to make there enough room to build a gateway/pylon next to each small min wall for proxy rushing :D.
EDIT: Updated, just made a few minor changes. modified by epidiOn |
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