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::MOTW 52::

deadline to enter maps: 2005, 12, 24 (Year, month, day)



hohoho here wo go again ;]
Either the last or the secound-last motw for this year.

NameAuthorDownloadvote(1., 2., 3. choice)
(2)Outlaw_AnthemflothefreakMelee Obs Picture0
(4)Space Lotus 1.1StarpartyMelee Obs Picture0
(2)Sleeping Sun FinalScoutWBFMelee Obs Picture0
(2)Hychapt 1.1ScoutWBFMelee Picture0
(2)The Moth--v|mOsQMelee Picture0
(4)Mysterious StarMillenniumArmyMelee Picture0
(2)Dont stop me nowSummerSkyMelee Picture0
(4)De Ja Vu[7x]SpitFireMelee Picture0
(4)GladiatorsPanschk[FP]Melee Obs Picture0
(2)SnakeVine1.5MuShuMelee Obs Picture0
(2)ValhallaRSCup.SpitfireMelee Obs Picture0
(4)silhouetteCarTa[Astral]Melee Picture0
(4)Alert Eye9667Melee Picture0
(4)SNitch!--v|mOsQMelee Picture0
The competition is closed!
Comments:

panschk[FP]
I like sleeping sun. But I also like many other maps, so let`s see^_^;
Listoric
Space Lotus, to good not to be mentioned.
ScoutWBF
This is my week XD
flothefreak
wanna get this at least once, so adding Outlaw Anthem

btw, why was it moved to top of the list? hasn't it been the other way round?
Spitfire
With little changes in first gas expansion, I'd like to add Chaos Factor. A _VERY_ interesting map, should be worthy to have this a MOTW.
Space Lotus seems to be best by now.

panschk
After I lost a game to LGI because of this, I begin to agree with him about the mainbase, and the "tanks from low ground" problem.
How to solve it is the question... well look at gmcs, maybe you can do something about it:]
flothefreak
ya, I have to admit that my point of view was a protoss one. In pvt, you're quite dead when having tanks down there permanently. In zvt/tvt, it seems to be something else...
LGI
I am glad you finaly notice that :)
ScoutWBF
Irony that the last day to submit maps is the 24th^^ Christmas will be my victorious day (I hope) haha!
flothefreak
LGI: well, I already said once that the problem was the point of view. I always tend not to include TvZ into my balancing deliberation cuz this MU is not so present on my mind ^^
panschk[FP]
for maps balancing it is probably the most important one though.

And flo, just watch the oldest of the "panschk vs LGI on Star gates" games to see that you are not all that dead when terran is in front of your base. On chaos factor it would probably have been over, but on star gates LGI won in the end.
flothefreak,
well, in the case of SG, the reinforcement paths are much longer... base distance on CF is shorter, and maybe even having some factories at the natural is not uncommon
Listoric
Lots of interesting maps by now.
LGI
Thx for submiting (4)Azax Syndrome, who ever you are :)
Spitfire
That's not me :)
I have already made my top-3.
1. CF
2. AS
3. SL
My attitude towards SL may change, because i'm going to play it. It has great potential.
Azax Syndrome has unique minonlies. I love the way LGI made them. And sure, the map looks pretty balanced, the only thing that irritates me is the center. Terran is obviously the weakest there.
And CF. I love this map ^^ Flo, keep on balancing it. Today I'll make my own modification of it and show there ^^
Spitfire
Ah yes. Didn't noticed Outlaw_Anthem. This is also a worthy motw-candidate.
LGI
Well about Azax Syndrome there was a discusion about the center. I don't know if you read some comments about the map. First they were more snow walls and doodads i remove many of them, because everybody suggest to do it. And here is the final version of the center. I will be greatfull if you give me a suggestion, what can i do about it, it might help for better battles in center.
panschk[FP]
CF would be my favorite, if flo just fixes the main bases and we can do some more testing on the new version (I think from now on we should really do much testing about motw, to make sure the qualitiy is ok. Make matches like me vs LGI regulary)

I also could accept sleeping sun well as motw. Decoration is still not that great, but it looks like it could actually play pretty niceley.

Space lotus would be my 3. choice as of now, all others are not on my personal list :]
Starparty
sleeping sun need the final balancing touch. just take the expo placement which has very different distances for example.. then mabye.
panschk
yeah, you are right. I didn't notice it at first. It's up to ScoutWBF to spend more then 2 minutes on his next update :]
SummerSky
i added my map [-
ScoutWBF
Fixed the expansions^^
Listoric
CF and SL are great in my eyes. Don't stop me now from Sumemrsky also looks _VERY_ interesting. Should play on this one, because it really looks like a motw candidate also.

AS is also a very nice map but i still see, as in the comments discribed, that a Terran with "correct use" of tanks should be IT on this map. He can cover both expansions from mainbase with tankfire or at least just has to cover 2 chokes which he can do at the same time with few tanks. Also on a gam eon bottom pos, you should have it quite easy to attack over the bottom expansion, cover the expansion ramp of the enemy with tanks and slowly pushes there. Easier here than on "normal" entrances in my eyes. I think if you train this map just a bit as terran, it's very T favouring. especially against toss. Only on crosspos, toss has a good chance with the open center, but it's not that huge, so if the T mvoes fast, he's safe imo.

CF, SL and DSMN in no particular order by now.

Sleeping sun also needs tweaking. just can second panschk.
ScoutWBF
Well if SS won't get MotW this time I will change it back the way I liked it so at least I like it and I don't have to care about all other people.^^
flothefreak
come on...
if your maps need improvement, don't resignate, but go on improving. looks what problems I had with Origo Hills, but at last I made a good map out of it.
ScoutWBF
There is nothing to improve.
SummerSky
SS? SummerSky?... just kidding.. :) i know it means sleeping sun.. :D
flothefreak
At least you didn't joke about "SchutzStaffel" :<
SummerSky
:)
Starparty
scout, what is more important? that you like your map or that everyone else does?

From the art point of view - sure its nice with integrity. But ae you makign art here? No. YOu're trying to sell a concept (sc map) to consumers (gamers), and they dont give a shit if you like the map or not. They only care about if THEY like it or not. And if they dont - sorry but you wont sell your concept.

As a consumer i wont buy your concept unless you make it perfect from _my_ point of view. Not yours. :6
ScoutWBF
Thats why I made a version for me and versions for you 1.0 and my final version are for me and the rest (the crappy versions) are for you.

If you don't like the map tell me EXACTLY what you don't like.If you don't I won't change anything.
panschk
It`s just that some stuff could be done with more style. And you tend to block too much areas of the map with those broken cliffs. It is already pretty narrow, so I would open it up a lot.

But it`s not like I can really be sure for balancing, thats just my personal opinion. In general open maps just play better than narrow ones.
ScoutWBF
But it would look a bit empty if it would be more open.
panschk[FP]
that's what decoration is for. If done right it can still look good.
Starparty

If you don't like the map tell me EXACTLY what you don't like.If you don't I won't change anything.


Why dont you make a thread at teamliquid about it and see what they say. beg nicely so the really good players take a minute to comment on it too...
flothefreak
who added those 3 last maps?
decafchicken
Evo and Gladiators should probably be removed.

I really like You can't stop me now, but CF and SL are winners.
decafchicken
I'd go with SL over CF though, i just don't understand how you can play ZvT on CF :/
panschk
get the minonly expansion and then play lurk/ling
similar to nostalgia.
Orlrlrlr
and similar to nostalgia, zerg loses many zvt. what surprise!
flothefreak
how about this:
you make 10 TvZ games against a same-level-player.
if you win 8/10 of them, it's due to imbalance and I'll change it. replays needed of course!
LGI
Yeah, same goes for Azax Syndrome when someone say TvP is imba... gogo replays?
Listoric
The crevices on CF are kind useless, because there are more then enough holes ot build towers in them. So if you wanted to block terran, it's useless, if it's just for deroation, it looks good. But i would like to have it as a usefull center block vs T after he can easily take the backmin-only.
Listoric
Sorry LGI, but the T imbalance on AS is obvious compared to the maybe issue on CF in my eyes. I put up the points where T is totally favoured, show me that i'm wrong. But i think i'm right. :/
SP
As a t player i COMPLETELLY DOESN'T undestand what you mean lis?!? :)

no but seriously, i dont think that AS is that t favoured. the 3 and 9 islands should mabye be removed so t cant cheese push through them, but other than that i think its ok.. not worse than silent vortex anyway :)
MuShu
Ah, someone added my map. :O Watch as it gets blown away by the competition. XD
Spitfire
WTF, who added my map? Delete it, I don't want to participate :D Anyway, this map is a crap for me, I have some maps times better than this. If I'd wanted to participate, I would have submitted something like RoE//AoS//DR//OtherCrap :)
I don't like the changes in CF, so my vote goes for Space Lotus.
The second for me now is Azax Syndrome, CF//DSMN are going right behind them.
flothefreak
actually, I don't like them neither, but they were necessary :/
LGI
Top, 4 player maps:

(4)Space Lotus 1.1
(4)Azax Syndrome
(4)silhouette

Top, 2 player maps:

(2)Valhalla
(2)Chaos_Factor 1.2
(2)SnakeVine
(2)Dont stop me now
--v|mOsQ
Snitch ! added -.-
ScoutWBF
Sleeping Sun lost again.I won't participate in MotW anymore.I won't win any week anyway.^^
flothefreak.
well, if one map does not win, try to make a better one.
I had no MOTW so far either, but I keep on making maps (ok, atm I am only reviewing my current ones)

but maybe, some time, who knows? :D
ScoutWBF
I don't stop making maps but submiting them to the MotW competition.
LGI
Btw i want ID 692 next week! I really don't know why you missed that map for a MotW candidate.
Starparty
When a map is of high standard you will not have to add it yourself. Someone will do it for you so dont worry
flothefreak
#2 starparty

lol, lgi^^
how did you come across this one :D
it's also on my "to do"-list, and as chaos factor seems to be very close to final, maybe "doing the dying" is next for reviewing. so don't hesitate to post suggestions/criticism/slight commendation/strong dislikes/whatever :p
--v|mOsQ
hmmm how can i vote ? oO
MuShu
There isn't an actual 'vote'. You just kind of comment each map submitted, or the ones you think are the top 3 or something like that, and then the one that most think is best is MotW. I think.
--v|mOsQ
so i think (4)Snitch ! 0.90, (4)Space Lotus 1.1 and (2)SnakeVine best maps, not top3, just best >_>
Spitfire
Oh my god! How you can discuss something. Snitch and The Moth FTW!!!!!!!!!!!!!!!!!!!!!! :D Godlike maps. Unique decoration, excellent style, shape, absolute balance.
Only for $5.99.
J/K
My favs are still are SL and AS. Dunno anything on Valhalla, haven't yet seen it ingame.
CF is third by now.
--v|mOsQ
Spifire, you are clown. Study to not yelp in vain.
flothefreak
he, this guy was quite entertaining in the beginning, you could laugh about him, take his stupüid bullshit out, make fun of him with a nice beautiful flame etc

but now he just starts getting annonying. but no more in an entertaining amusement-way...
Spitfire
Ok, I'm quiet.
LGI
It's monday guys. Time to pick the MotW. Listoric and panschk are gone, so i can write it if there isn't anyone else that really want to make the article this time. And if you are agree, i will do it, but lets make a winner. I think i am going to use to systems for a winner. The standart one, and the one that the points are like in football. But here will be a little diffrent. Most of the users point their top 3. So i think 3 points for 1st of top 3, and 1 point for the second.

The scores with the new system:

(4)Space Lotus 1.1 - 13 points
(2)Chaos_Factor 1.2 - 5 points
(2)Sleeping Sun Final - 4 points
(4)Snitch ! 0.90 - 3 points
(4)Azax Syndrome - 2 points

The scores with the standart system are just not nessery to count. Space Lotus 1.1 is just dominating.

Still i don't have votes from flothefreak, Starparty, trcc, Travin and SummerSky.

The post from Listoric i count as 3 points for SL, and 1 point for CF. Correct me if i am wrong, i am just making a final view over his posts. Also flothefreak might point (2)Outlaw_Anthem the only map in his list for first place, but i am not sure of his post...
LGI
Oh, and from my post i give 3 points to Space Lotus and 1 point to Azax Syndrome.
--v|mOsQ
gw Starparty, Space Lotus is realy norm playable map
SummerSky
i vote for SL
panschk
I`m not gone..I just dont really want to battle in flamewars here :x

1)chaos factor
3) space lotus
2)sleeping sun
flothefreak
ok, voting a bit biased now:
1) chaos_factor (this will fuck up the clear win of space lotus i guess :<)
2) space lotus
3) silhouette (i kinda just love the style of it...wouldn't have dreamed I'd nominate it :p


btw, 1st gets 3points, 2nd gets 1?
not really wise when going for top3.
1nd: 3
2nd: 2
3rd: 1
would make more sense and be more represantative imo. of course it's possible that we got several maps head-to-head then, dunno which probability this would have...
flothefreak
1nd=1st :<
LGI
Ok, so lets review it again with 1-3, 2-2, 3-1

(4)Space Lotus 1.1 - 21
(2)Chaos_Factor 1.2 - 11
(2)Sleeping Sun Final - 4 points
(4)Azax Syndrome - 4 points
(4)Snitch ! 0.90 - 3 points
(4)silhouette - 2 points
(2)Dont stop me now - 2 points
(2)SnakeVine - 1 point
flothefreak
clear then.
I like this system btw. it grants fairness
Spitfire
SL = winner. That's quite obvious.
flothefreak
ya, gogo newspost
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