trcc | | |
I liked it =) I would remove 2 expo in middle star like the top and bottom one or just remove the gas nodes |
Daleadil | | |
It looks nice.
But its biased against Zerg.
Your forgetting that the Zerg creep has no where to spread to. Thereby giving the other races the early advantage.
Please correct that in your next version. :) |
Daleadil | | |
Just played it. It works fine for Zerg.
Nevermind the previous comment. |
MuShu | | |
From first glance, not sure if even a Zerg would use a hatch on that lone gas node, but other than that, it's a pretty good and straightforward semi-island map( or maybe it's island, not sure.). |
boongee | | |
Daleadil, not to be harsh, but please refrain from commenting on map balance until you at least learn how to make mineral patches. -_- |
panschk | | |
I like it a lot. The lone gas is a big plus, actually giving zerg a chance on a map that is quite anti-zerg overall.
Maybe you should think about making the center star a bit smaller, especially at the edges, so that you can walk on the side of it without taking fire from the corner of the star. |
Starparty | | |
Great useage of low ground. |
panschk | | |
MA, send it to 2on2league contest ;] |
GORywwyN | | |
Very interesting map! |
Listoric | | |
nevermind just wondered what the posts are above (the invisible ones X)
still, a nice map, really. modified by Listoric |