| Back to "final" maps. Show all maps. Last update for (4)Land of the free : 2005, 10, 10 08:44
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 518 | (4)Land of the free | 128*128 | SummerSky | 2.1 | final | | The map has been rated 9 times and got a total of 19 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
ScoutWBF | | | A bit empty map isn't it? | trcc | | | ALl your past 4 maps look all the same :| Middle high ground with mains on low or sometimes highground :P | SummerSky | | | Ah, i forgot to put mineral expansion..... i'll fix it :) | flothefreak | | | Terran will die in PVT. | panschk | | | haha I don't agree flothefreak (wow!)
I think Terran has a decent chance here.
terran north/south of protoss: Go for lowground supported "slow" cliffdrop, from where you can prevent him from taking his natural+the base between the two players.
terran west/east from toss: Ok flanking room is BIG, but at least the distance is below average. So if you have decent macro, you should be able to reach him in time.
cross pos: Always hardest in tvp on any map, I would go for slowpush to secure the top/bottom half of the map, carriers are not that strong on the map, so it may work. | flothefreak | | | In 1on1 PVT, I just wouldn't take my natural in teh first place because of this terran-liking cliff. I'd go just for another mainbase. This is why I say P>T here. because this cliff is sotospeak the only tactical attack possibility for T. | Cyanides | | | is mineral-expansion needed in this map? I think the number of expansion is good...maybe some temples can be added to centre, and I think it would be a great map- | MillenniumArmy | | | This map reminds me of that namja iyagi map by rose of dream
http://www.panschk.de/mappage/comments.php?mapid=55 | Starparty | | | it doesnt have the isles behing main which is NI's biggest feature |
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