MillenniumArmy | | |
Image screwed =/ |
MuShu | | |
Not anymore. :P
And whoa, fast reply O.O |
flothefreak | | |
Very hard for zerg, for he can't do FE and the 2nd expo on the cliff is quite vulnerable from units coming up (or down) the sideway...
Don't think the open middle can take this effectively |
MuShu | | |
-Moved expo down.
-Added some unbuildable terrain.
-Removed the outpost in the central area.
|
Listoric | | |
Looks better now, maybe too much gas, i'd delete i somewhere, just to tired to think about where :P |
MuShu | | |
Oh, and I forgot to mention that the gas expo at the natural with the opening in the middle only has 4000 gas. Perhaps I could do that for natural also, or make the other one only 3,000? |
MuShu | | |
Uploaded a game I had yesterday. Not sure if it can determine balance since my melee skill level is not too high. :P |
Starparty | | |
Reminds me too much of xeno twisted :P |
Listoric | | |
The right min-only can be cliffed, better change that to NOT be cliffed (as on the left side). T has already enough good posibilities imo. |
MuShu | | |
-Removed islands at corners and made the gas expo non-cliffable due to P imbalances.
-Fixed cliffing problems with mineral only.
-The second gas expo only has 2,000 gas in it.
Changes good? Bad? Hopefully good. :P |
MuShu | | |
Oh, and I'll try to make my next map not so similar to XenoTwisted. >_< |
MuShu | | |
Switched expansions around so they up against the ice. Good enough to put in final I think. |
Starparty | | |
how much mineral in water down right? is it possible to land scv - mine - and place a tank there? :) |
MuShu | | |
No, it's there mostly for decoration of sorts. Can't really land there. :P |
Nightmarjoo | | |
random map, looks interesting, but hard for pvt and the mineral formations are ugly as hell |