| Back to "beta" maps. Show all maps. Last update for (2)XelNaga Caverns 1.1 : 2012, 09, 19 06:00
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 4523 | (2)XelNaga Caverns 1.1 | 96*96 | NegativeZero | 2.1 | beta | ground | The map has been rated 26 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
NegativeZero | | | Note: This isn't meant to be balanced for BW in any way, it's basically a straight port of the SC2 map with as few changes as possible. It's mostly just a map for fun which could produce some interesting games due to the small size (96x96) and unusual layout.
Original map: http://wiki.teamliquid.net/starcraft2/Xel'Naga_Caverns
Changes
Version 1.1:
-Reduced size of 4/10 ramps
-Added mineral block at backdoor natural entrance (2 patches of 16 minerals each) modified by NegativeZero | Taranok | | | but no gas for center expos? | NegativeZero | | | might be too good for terran, who could just mech push across the map and take the 3rd gas as they go | CrystalDrag | | | hmm.? i though the side bases were more towards middle, and the low ground bases moved to the corners closer, and double entrance | NegativeZero | | | If I moved the side bases more towards the middle I'd have to move the center ridges inward to make room, and the center would be so tight as to be unplayable. Even though I tried to keep it mostly the same as the original, some changes had to be made so it wasn't a completely retarded map, only somewhat retarded ;) | CrystalDrag | | | oh this is a 96^2
why not make it bigger size? BW needs bigger lanes. | asiantraceur | | | I feel like this size actually works...not too cramped and attack lanes are decent sized. |
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