djdolber | | |
Inspired by bluestorm, not pimped yet... doesnt have the pathissue that blue storm has, probes take the ramp way to the other corner.. |
djdolber | | |
THe thing with the small gate becomes kinda obsolete since it doesnt lead as stright in to the main as on blue storm, but its still there as an option.. |
SiaBBo | | |
I dont really see anything about bluestrom here. And ur inverted ramps suck. They are wider than normals. |
djdolber | | |
I use these inverted ramps: http://www.panschk.de/mappage/comments.php?mapid=1500 except for the wide one... |
anotak | | |
Very terran-friendly in TvP, especially if dropships. unless P gets carriers, could be either really. Nearly everything is buildable
also, gas-onlys aren't that great
this is a good improvement over your last maps that i saw though modified by anotak |
boongee | | |
This looks almost exactly like an inferior version of blue storm to me... |
JungleTerrain | | |
i think that the middle packed up its suitcases and left, cuz it seems that its not here :P
And try to copy the Troy ramps.
Link: http://www.panschk.de/mappage/comments.php?mapid=2749 |
ludamad | | |
When I make desert maps, I just take troy's ramps (I have it unprotected). I believe they are the best one can do, and some of the nicest of any tileset. |
djdolber | | |
Thanx for the advice guyz, i like getting constructive critizism that help me improve... unfortunately some people here are more hostile then helpful wich sucks imo, but what can you do.. people are people... |
JungleTerrain | | |
i think the (4)Troy melee and observer versions are both unprotected, the ones here in bwmn, ill check. |
JungleTerrain | | |
alright, I found that the observer version is unprotected, so just DL it and open it, copy/paste and good luck |
djdolber | | |
Thanx :) will do |