Sworn. | | |
woah TwoS, i Like ur maps!
All look great!
gj |
NastyMarine | | |
very good, standard map. Reminds me of (4)thewake but ofc there are different mechanics to this map. I like this a lot just cuz u made a basic concept feel cool and fresh! good work! |
MorroW | | |
gj :P |
Nightmarjoo | | |
The mains are absolutely gigantic, and the distance from the main to the nat(s) is long. |
l[StaR]Blade | | |
i decided to like this map
warum auch nicht ^^ |
spinesheath | | |
You'll need cuh big mains because there is so damn much money (hate it) and there is no place for buildings elsewhere. |
neobowman | | |
Looks easier to protect the nat's choke from the 5 and 11 Oclock positions with the hatchery positioning. Could be wrong though. |
Single- | | |
spinesheath // is not, The mains the buliding sufficient it does is. it is enough to bulid 12 Factories and supply. modified by Single- |
JungleTerrain | | |
nice map but i feel Nightmarjoo is right, the main and nat(s) distance is longer than what it shuld be. modified by JungleTerrain |
Single- | | |
Shuld = Should ?..
warum auch nicht??..
I'm not understand. modified by Single- |
Single- | | |
Fixed ::
pulled the Main.
Forward yard Minerals : add 1 Mineral(500)
modified by Single- |
Sworn. | | |
warum auch nicht=german=Why not? |
MorroW | | |
reminds me of azalea
azalea is probably better :( |
spinesheath | | |
Single, do you speak German? |
ptar | | |
No, but starblade does :) |
single- | | |
spinesheath /
No,I can't the German entirely.
I wanna speak korean or english... |
spinesheath | | |
Well, then speak English here. There aren't all that many non-koreans here who understand Korean ;) |