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Last update for (4)Royal Oil : 2006, 10, 18 15:19
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1746 (4)Royal Oil 128*96boongee2.6beta

The map has been rated 21 times and got a total of 55 points
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Comments:   GMCS (0 elements)


boongee
This is probably pretty imbalanced - too bad
UrzaTron
I like it. It's very good looking, and curvy is always nice looking. The only real imbalance issue I can think of is that, since there really aren't any "natural" expansions besides those in the middle which are up for fighting, Terran can just float to the 12 and 6 island expansions. So essentially, Terran has a natural, albeit a vulnerable one, while the others have to fight for that middle one. Great job, though.
boongee
yeah I can see what you mean. I was making this with 2v2s and FFAs in mind so 1v1s aren't particularly balanced on this map.
spinesheath
Style reminds me a lot of Azure Pasture, especially the way the minonlies are located ;)

It looks like a pretty hard map to me, you are right into the battle from the start. No idea about balance, would have to test...
boongee
yeah, I subconsciously made it look like Azure Pasture >_>

It plays completely differently though.
spinesheath
Azure Pasture with inverted height levels :p
SynDrome
lol map with funny layout =) need to try it.
LGI
Cross path finding?!
boongee
I don't think they try to go through the hole with the geyser. To be honest I have only played on this map vs a computer (since I haven't played much SC lately) so I don't really know.
LGI
What if it's 60-70+ limit army? And possions also seems really close to each other.
Starparty
a cute idea would be to have the small min onlies behind bases on each side sharing one gas which you also can jump on.. funny tactics
spinesheath
But in that case you should be careful about tank range...
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