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Back to "final" maps.   Show all maps.
Last update for (2)Advent : 2022, 09, 10 08:58
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1703 (2)Advent 128*96GriG2.4final

The map has been rated 8 times and got a total of 19 points
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Comments:   GMCS (0 elements)


flothefreak
again very easy expo grabbing (so: macroish), but the map itself is very innovativ, good looking, has correct pathing (even though you have a lot "artifical" blockade in it!) and a very original flow. roughly estimated: about 300 times better than desert flower. THIS map is great. i truly am impressed.

shorten down the macro-aspect, though ;)
just drop quite a few minerals at the expos, lower the ressources' value etc
LGI
Oh, so you can actully make a map whitout even one straight line on such terrains like jungle. Same as flo. This map is better then Desert Flower. Anyway i can't see the gas on this map... I really think that you should add more gas.
trcc
Are you sure its his map? I don't get it how Grig could possibly make (4)Map_for_Pimp and this one in te same week, with so much decoration/style/doodads/innovative ideas

I can't verify atm, but i think Grig usually protect his maps, is this one protected too?
modified by trcc
lnept
yea its protected. it looks good, but theres mineral onlies everywhere...did you want to have marines/medics vs zealots vs zerglings on this map ?
Nightmarjoo
Wow, this is much better than your other maps. The mains seem too small, and the map definitely needs more gas.
NastyMarine
@flo:
well it would be a macro map, but there is no room to macro with the small mains. hence; make the mains *bigger*. Oops :P

other than that, its a big improvement in ur map list. good work.
modified by NastyMarine
GriG
Update map
1. Added more gas.
2. Reduce mains resources.
panschk[FP]
remove protection dude...
NastyMarine
yes please grig.. what are u afraid of???? No one is going to steal ur map here; i think we all have more dignity than that. Plus its just annoying, other than playing on it, i'd like to see it closer for learning how to place my buildings etc.
GriG
Ok. I remove protection.
Antares
greatgreatgreat
GriG
Update map. Add obs version.
modified by GriG
LostTampon
nice map :)

mayb the gas at the expansions @11 and @5 should be moved to the opposite location (because it can be disturbing for units to pass through the mining workers)
flothefreak
wtf about the CC in the middle?!
spinesheath
No GriG map withou randomly placed neutral buildings Oo
GriG
Update map. Remove CC in the middle.
5pool
lookin good grig, u got my vote for motw :)
GriG
Update map. Repair small min blocks in islands.
modified by GriG
SalazarSlytherin
¼¶¸ÖƼ ³¯¹æÀÇ Àǹ̰¡ ¾ø³×¿ä.
spinesheath
Indeed.
GriG
Update map.
modified by GriG
flothefreak
you destroyed your map. for gods sake and all saints, restore the old version
GriG
Sorry. I restore old version.
flothefreak
i just escaped a heart attack *puh*

:)
spinesheath
What was it like? :p
Control
I added one replay ^^
GriG
Update map. Increase main bases and close off the very middle a little.
flothefreak
why cant you leave the middle as it was? it was totally okay but 1000x times better than what you now have...
Greg
yep, previous version was better
spinesheath
Funny last post ifyou consider this just go motw Oo
Antares
then restore it fastly
3EcArdIo
This is nice
SCRVN
I wonder when map pool of ladder uses maps like this. 3rd or 4th base are so far but it's near each other. It means high risk high reward.

You still another option, that is an island next to main base. I also like this place, where will have some fights from drop units to open double aims attacks 2nd base and island base.


  
42
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--otoss vs cocomo(1on1, 1.14)
--SCRVN vs MrThang(1on1, 1.16)
-- vs MrThang(1on1, 1.16)
--SCRVN vs MrThang(1on1, 1.16)

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