5pool | | |
not bad :)
just check to see if the raised jungle island arnt too bid. p or t could cramp it with defences. |
Antares | | |
wow, its goood to see another hungarian here as active member :P
you like helping early game macro in your maps (eventide, atwa), i dont see anything striking
perhaps the only thing that there are some dropspots near the minonly's cliff, they could hurt p a bit as he cant do a counterdrop to stop the tanks and goons are vulnerable.. |
Nightmarjoo | | |
I don't like how everything leads to the center, makes flanking hard to impossible =/
atwa is a good song though :)
t does not need landable-on islands |
nOia | | |
I made a hard decision and major changes on the map. I just deleted the ramps and the cliff in the center of the map. Instead of the cliff i just used ruins there.
Old version:
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V
New version:
modified by nOia |
Potential | | |
Nice update |
Control | | |
Yeah |
flothefreak | | |
too much money in and close to the base |
5pool | | |
it looks really good, but i agree with flo
- take out 3 min block in every base (at the min only line
- and i'd use that space behind the exps in the mid left and mid right |
nOia | | |
i modified again the map.
-i reduced the mineral patches in the main (-1 from main and -2 from onlymineral line)
-i made a cliff behind the 3, 9 o'clock expos with two ramps |
spinesheath | | |
Now it's interesting :) You should take care about terran, though. All expansions seem tankable, at least to some extent. |
Antares | | |
wow a lot better :) |
herb | | |
Standart map |
spinesheath | | |
Nice, then by now every map is standard that is not decorated with a wall of stasis cells...
And btw, it's "standard" with a "D", like the first letter in "dumb". Why does everyone spell it wrongly...? modified by spinesheath |
Antares | | |
or assims on the geysers :) |
5pool | | |
o0 very very good now :D
nice to see you actually used my comments lol
im still a bit concerned about the size of the islands, but you'd better ask one of the more pro-players about that. |