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Forum - main
Yello-Ant wants:
page: 1 2 3 4
ProTosS4EveR
OSMAP is good only if you don't want to change terrain.(the tiles bug...)
2007, 08, 19 15:53
RaDiX
could you do a obs vers of calypso also? :S
2007, 08, 19 16:10
ProTosS4EveR
No problem for you map. Have i to protect the obs versions? Where can i upload them?
2007, 08, 19 16:20
RaDiX
he will protect them...
2007, 08, 19 16:42
RaDiX
if you got msn add yello-ant@hotmail.com and give them straight to him...
2007, 08, 19 16:43
ProTosS4EveR
Done.
2007, 08, 19 17:46
Crackling
:o
modified by Crackling
2007, 08, 19 19:06
ScoutWBF
I wish a map of mine would get into a Ladder mappack. But well, nobody likes my maps.

...I already wanted to try to make somebody show maps by me but nah.
2007, 08, 19 23:11
Nightmarjoo
Why is SpaceShip going to iccup? It's improved, but I can still see issues. Those mains look incredibly awkward, and I'm not sure I like how the minerals are against edges, and some other things =/

Lemme post here my list of maps I like from bwm, it's however not complete, never had the time to finish the whole database, though I still plan to do so...
2007, 08, 20 13:49
Nightmarjoo
Nevermind, Spaceship's mains are fine bit drop hazardly by being so big (you guys yelled at clementine for it, and this map has it off a lot worse); however the nats look pretty scary (french prostitute's legs, etc). Will be interesting to see in iccup.

Shines looks interesting, its expo layout and nat position seem pretty hard on zerg, but it's open and expos are easy to get, which should help zerg, and ovy placement it oooook.
2007, 08, 20 14:11
Nightmarjoo
http://www.panschk.de/mappage/comments.php?mapid=296
http://www.panschk.de/mappage/comments.php?mapid=666
http://www.panschk.de/mappage/comments.php?mapid=684
http://www.panschk.de/mappage/comments.php?mapid=700
http://www.panschk.de/mappage/comments.php?mapid=701
http://www.panschk.de/mappage/comments.php?mapid=755
2007, 08, 20 14:36
Nightmarjoo
http://www.panschk.de/mappage/comments.php?mapid=784
2007, 08, 20 14:48
GRC-DeathLink
How could someone choose Calypso as an ICCup map when those nats are a complete nightmare for Zerg?
2007, 08, 20 14:48
Nightmarjoo
That's part of what I was thinking =/ But on the other hand, that means p and t will have a hard time FEing too, if it ends up mattering.
2007, 08, 20 14:50
RaDiX
I asked from yello-ant if, I could make the naturals more easy to defend, but he said he likes the map as it is now.
2007, 08, 20 15:44
flothefreak
yello-ant is obviously not the person you should ask for improving your map. you can sell your map as whore to him, but this does not make the map better.
2007, 08, 20 15:48
RaDiX
I don't think calypso is the best map for iccup too, but i'm fucking happy that it's going there :)). Plz don't flame, tell me what you like/don't like in it and i give suggestions to yello-ant and fix it :)
2007, 08, 20 15:49
flothefreak
if you know it is not the best map to represent BWMN, you should see yourself what suggestion you should make to yello-ant...
2007, 08, 20 15:52
Nightmarjoo
Tell Yello we need more A gamers testing these maps for us; tell him you're worried about the nat size, and see what decent players think about it. Tell him we're interested in balance and gameplay, since we are lol, and that it's something which NEEDS to be looked into.
2007, 08, 20 15:57
RaDiX
we have new A players to test these. "Today we had na)girl and MgZ)Whistler, and tomorrow we have some other B-A players".
2007, 08, 20 16:39
page: 1 2 3 4

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