tktkvroom |
wow
moty, sounds cool
perfect timing for my unvailing of Tengu Premissis ^_^ |
NastyMarine |
gogogogo tktkvroom! |
tktkvroom |
YEEEEAAAAAHHHHH!!!! |
NastyMarine |
good weed, good drink, big money! |
Starparty |
Lets see if someone can beat me in this competition ;)
oh and i think there are some replays laying around <3 |
lnept |
sacred grounds ftw |
LGI |
Who ever add (4)Galaxy Prime 2.0 - pleace read the text above the maps. |
LaO-Artanis |
Submitted some maps I felt were worthy (No, I didn't submit Galaxy Prime.) |
Nightmarjoo |
Artist wasn't fun to play, memory cell isn't bad, but SE has a horrible main2nat thing going on; Advent, lmao, |
lnept |
glad to see some one had the nerve to put trench warfare even after we tested its terrible gameplay |
Nightmarjoo |
woops I hit post comment ><
conquer fever looks nice, I cheese my only game on it though, and he sucked ass (I love spending 500 minerals in enemies' bases, pvp ftw),Trench Warfare plays badly, Arena is too simple (lt clone!!), Sacred grounds looks good, but I haven't played it yet, Nazca plays badly from my experiences, Sattarchasm is nice, but it's pretty simple too. |
LaO-Artanis |
I added Arena till Conquer fever.
@Inept I played a game on Trench Warfare myself and I used it once in a showmatch, though that game was swift. It isn't a bad map imo, and it is of good quality. |
lnept |
simply that, good.
were looking for the best map of the YEAR |
tktkvroom |
wow, now I have to compete against league maps, they shouldn't be able to join =P |
Nightmarjoo |
I don't feel that 'leage maps' should be allowed in this. Our moty should be a map that hasn't been in wgt or pgt, and by winning moty could perhaps become a map in such prestegious competetive tournaments and stuff. |
lnept |
well whats the point then? were either here to find which of the league maps are the best or choose a map that isnt a league map as it. A map being in a league doesnt necesarily mean its better then others. |
LGI |
From my gaming experinece (not from only a single game):
(4)Sattarchasm - Great map - 9.5/10
(4)Sacred Grounds 2.1 - Also a really nice map 8.5/10
(4)Galaxy Prime 2.0 - For the filter.
(4)Arena 1.1 - Actually i've never play it. Seems good, it doesn't need a lot of testing to understand that it has a standart gameplay. Anyway i would re-build a little some of the walls. Somehow it's not really smooth.
(4)The Artist - Nice, map but why you've put the version whit the bad bridges? - 8/10 whit fixed bridges.
(4)Nazca - Really the best map i've played this year. I don't know why Nightmarjoo think it plays, bad. I've played over 40 games on it and i really think that it's great. Anyway the choke seems just a little bit too wide. Really GRC i would shrink it. The only thing that i use also a wide choke on my latest map (4)Spirallianz, is because of the natural inside your base. 10/10 - And it's not a laeague, PGT, WGT, etc, etc map :P
(2)Trench Warfare - 5/10
(4)Memory Cell - Standart map, plays good 9/10.
(4)Conquer Fever - I really felt cramped every game there, still when i played random whit terran and protoss. Actually i didn't even play it whit zerg (i think). Anyway for me it's too small and they are a lot more better maps for MotY that are still not added to the competition - 5/10.
(2)Advent - Nice map - 7/10.
For me (4)Nazca is the best for now, and maybe to the end. |
Antares |
i will speak of only those that i played:
Sattarchasm: it is very big map with full of expansions, seems nice, but hard for pvz in the end. i really enjoyed games here, especially TvZs.
Memory Cell: plays similarly as luna, so nothing so fresh or new, but very balanced.
The Artist: besides the bridges the gameplay is so strange. maybe im just the noob, but in many games the island encourages turtling. it is boring to play vs a terran, but i like pvz here.
Trench Warfare: the map has a very straight main path, that is a little boring. also the southern expos are hard to secure and mine. the cornerexpos are just too small to be well defendable and the others are very harassable. lack of geyser makes harder for z. well i still like it in some ways.
Arena: very straight and plays so standard. |
boongee |
Arena. |
Nightmarjoo |
nasty how do you play pvt in kel morian combine? |
Nightmarjoo |
undying, no, mains are too cramped. |
Nightmarjoo |
wtf is with all the support for previous league maps; I already said the idea is to elect a map not already made pro which could possibly become pro... |
NastyMarine |
Nitemjoo, dont talk space in the mains.. u've never played the map long enuff to see how the mains feel late game. |
lnept |
i have though. i only could fit 6 gateways with all my tech + pylons |
NastyMarine |
then i will make it bigger. |
GRC-DeathLink |
Whoever wants to test some maps get on europe and msg me. |
RaDiX |
MC or arena..... |
DG)SpoilR |
wanna play some maps.anyone else? |
DG)SpoilR |
on what chanel? when? |
Nightmarjoo |
wtf Sleeping Sun Final is the best map here imo in regard to balance, playability, originality, and consideration for little things. |
flothefreak |
it's good and standard, but it isnt as outstanding as you're lauding it |
lnept |
sacred grounds |
Nightmarjoo |
"Nitemjoo, dont talk space in the mains.. u've never played the map long enuff to see how the mains feel late game"
I thought you were against being unprofessional oO I have played the map to test space, don't tell me I haven't; have you replaced kingof8player maps? |
NastyMarine |
never :) |
Sky |
I entered S ignal its one of the best maps I have ever played. |
lnept |
nvm, i now vote s ignal |
Nightmarjoo |
what about velocity guys? |
lnept |
velocity is a bit too straightforward for me to give it the best map |
LaO-Artanis |
Desert Sunset ftw. |
ScoutWBF |
Sleeping Sun is the first air map I ever lost TvZ. T_T |
ScoutWBF |
Oh yeah by the way: I don't understand you guys. You say you want balanced maps,then you get balanced maps.Suddenly you say we want experimental maps,but it's impossible to make a map experimental and completely balanced. Then you get a experimental map,then suddenly "too experimental,sry". Then you get a standart map. Suddenly you say it's too standart,but it's balanced,nothing special.
It's like you are turning around every single day or something. I give you an air map,"oh god it's an air map! IMBALANCE!". I give you a standart map,"too standart,not worthy to be mentioned." I give you an experimental map,"it's experimental,it's too imbalanced in every match up"
You guys sure are weird. |
LGI |
S ignal is a great map indeed. But let's stick to the MotY 2006, not 2005 k? |
Nightmarjoo |
thank you LGI -.- wtf is with all these maps everyone knows. That's not the point to say a known great map is great... |
Nightmarjoo |
Velocity is simple but playable, with an actually unique yet standard layout executed well; it's a map both gamers and mappers can like. If you see flaws point them out and I could correct them. It's a good map and not well known by gamers, unlike most of the maps on the list. I think it could be a nice addition to some pro league or tourny to bring attention to bwm. MOTY is not just for us guys :) |
NastyMarine |
ScoutWBF is absoulutley right lol |
Nightmarjoo |
No scout, we just do that to you^^ |
tktkvroom |
sweet no more league maps. now some ppl have a chance >=P |
ScoutWBF |
just shut up nightmar XD |
lnept |
then sacreds grounds again. its the only one with a slight twist on gameplay that doesnt alter balance |
ScoutWBF |
Sacred Grounds sucks. One of the worst and imbalanced maps I ever played. It's just too easy to rape Protoss TvP. T_T |
lnept |
uh how? you played one TvP on it against a protoss that charged your camp head on, how can you judge balance from that? that was just stupidity of toss. |
GRC-DeathLink |
I'm available tonight for some games, whoever wants to test some maps with me get on and msg :D |
ScoutWBF |
I played 4 TvP on it. Every single game was an easy rape. |
lnept |
maybe skill difference? because i have a very easy time pvting on it |
Nightmarjoo |
I'd suggest lnept vs scout on the map, but scout would lose to a proxy 2gate -.- |
Nightmarjoo |
eh my favourite here is Space Dementia, but it wasn't made this year oO Shall we allow it for the competition? It could be of course edited which would make it in 2006 :) |
LostTampon |
hm, nazca is also fine imo, looks nice and plays well |
ScoutWBF |
Nazca plays well? Dude EVER played the map or have any knowledge abaout Starcraft? The map is just...bad. T_T |
NastyMarine |
i dont understand how it plays bad? can you provide reps? Anyhow we have to test MOTY maps soon anyway.. the year is almost over :P
I suggest that the top 3 maps that get voted for get games on them the next tourney available and then we'll decide whether which one should be MOTY |
LGI |
4 maps |
LGI |
@ScoutWBF i will play you P u T on Sacred Ground and if you win - you proove your point, but if not stfu forever plz... |
Nightmarjoo |
space dementia Sleeping Sun Final Night View of Seoul Velocity BA
are my votes at the moment |
ScoutWBF |
same as Nightmarejoo except Galaxy Prime instead of Space dementia. |
Nightmarjoo |
space dementia > (4)Rushhour |
LGI |
Both maps have nothing in common. Btw, nightmarjoo, your picks are so bad.... It's a MotY FFS! Space dementia is 2005. Sleeping Sun also. Night View needs a lot of testing for because of the strange 3 gasses. Velocity BA... Be more creative for a MotY plz. Sure it's a nice map but there is nothing special in it. And for a first MotY whit so many editors, a new features we surly have to make a MotY whit something special in it. |
ScoutWBF |
SS was finished 2006. So it's a 2006 map. |
LGI |
Hehe, k :) |
Nightmarjoo |
lol LGI I just picked my favourite maps from that list. It's not my fault people haven't added better maps... |
Nightmarjoo |
btw LGI your picks are worse considering they are non-existant :O |
Listoric |
I'd vote for Temple of Eden, compared ot the others :| kinda stupid
second vote would be galaxy prime. all others are good, but just not my taste. this 3 gas idea is so strange O_o |
Nightmarjoo |
(4)Rushhour < Velocity BA oO |
LGI |
Wohooo, first vote for me!
-> VOTE FOR THE NEW PRESIDENT <-
I will give free cigaretes, good alchohol and lots of naked chicks! |
LGI |
And cookies ofc... |
MillenniumArmy |
For this competition, we should go back to the old 1st,2nd,3rd place system. It's much more fair that way, especially for such a huge thing like this. |
ScoutWBF |
Isn't there going to be a Tournament for testing purposes? T_T |
LaO-Artanis |
It was a hard choice between nazca, pulse of rage, and temple of eden for me. Eventually chose for Temple of Eden because of the way it's designed, and the islands at 12 and 6 which provide a very interesting touch. |
Grief_Stricken |
hard decision.maybe are just my eyes but the mains on Nazca are a little too small.and you can't afford to build outside the mains by all these open terrain.i chose finaly Galaxy P.because of her tremendous ter.decoration. |
Nightmarjoo |
Nazca is nice, but it's a boring map. Too standard, and I don't like the way it plays.
Sacred Grounds is pretty standard too.
The positional imbalance of distance from main to nat is too striking for me, and other than that it's a boring map.
Galaxy Prime is boring too and reminds me too much of rushhour =/
Grief_Stricken you said you voted for galaxy prime because the picture looked good right? MOTY is about the gameplay of the map not how it looks...
I don't really like Entheogenic. The distance from main to nat is too long imo. I just don't like the way the map plays. If you take your nat first you might lose it for the distance factor; but the main issue is if you defend your nat or main the other is far more vulnerable because of the distance, more so than in most maps. If you take the mineral only first you are gasless and may have to fight up a cliff to get your nat, and that's no fun =/ |
Nightmarjoo |
Velocity is nice because although it's fairly standard it plays differently because it has a unique shape.
Night view of Seoul is nice because it's unique, I think testing will show it to play nicely.
I like Space Dementia, it's very unique and I think it's a nice island map. I'll make an edit of it which is in this year -_-
Sleeping Sun is another really unique island map, and I think it ought to play nicely. |
Nightmarjoo |
Taklamakan is nice, however it reminds a lot of luna in a different shape. |
saurus |
(4)Sacred Grounds 2.1 it's the map |
Holy)Sin( |
MOTY should be a competition between all of the MOTW's of the year. |
Nightmarjoo |
Wow you guys keep voting for the boring maps oO |
LGI |
Ok, my four maps are:
1. (4)Nazca
2. (2)Entheogenic - The best of my maps!
3. (4)Sacred Grounds 2.1
4. (4)Temple of Eden
Crap, now i see how many good maps are mising from this competition... |
LostTampon |
i agree with Holy)Sin( |
DG)SpoilR |
Galaxy Prime.Because the map allows you any known strategy to play and it is the most balanced map. |
Nightmarjoo |
DG)SpoilR what's wrong with Velocity? It's balanced and allows the same stuff pretty much but isn't pretty similar to any other map. Galaxy Prime is boring as hell; the reps provided only help my assertion =/ |
MillenniumArmy |
I like:
Sacred Grounds (of course :P)
Nazca
but I really can't decide on the last two... Maybe space dementia and temple of eden? |
Nightmarjoo |
Finally someone voted for an interesting map -.- too bad it was Scout predictably voting for his own map =/ |
Antares |
somehow none of these map gets me to play it at any cost.. well, but im tired to search the db for the great ones |
RaDiX |
XD |
ScoutWBF |
Well I am fighting against those Nazca votes. Wasn't nazca the map that everybody hated to play? Oo |
Listoric |
No, that was sleeping sun :P |
ScoutWBF |
There goes the MotY award ~_~ |
DapixX |
Definitely great execution and alot of care for detail.Galaxy Prime is one of the best on this tileset I ever saw. |
RaDiX |
nazca ftw! |
lnept |
this is too much of an important tourney, i dont think people that havent actually played the map should be able to vote |
ScoutWBF |
Well we wanted to make a tournament to test the maps but it seems that everybody except me forgot about it. |
Nightmarjoo |
I've been busy =/
WTF people moty is important, I'm not making the most standard map in our database moty; there are good maps which are less standard there too... |
ScoutWBF |
The vote decides and so do the noobs :/ |
Nightmarjoo |
eh Scout you changed your vote?
um this is retarded. I'm not gonna pick a moty, panschk can do it again or something, this is rediculous.
um I guess Nazca is the moty if someone wants to post it. I'd rather end this competition soon because this is depressing. I will get some games on Nazca soon and see if I like it better this time I spose =/ |
ScoutWBF |
Yeah I changed my vote so nazca doesn't win cause the map just sucks ass. |
Nightmarjoo |
Please explain to the nonbelievers why the map "sucks ass". |
Nightmarjoo |
The map seems t>p to me; the mineral only can be tanked so easily it will suck trying to get up a ramp (even if there are 3 ramps) and having mines popup at the top and have tank shells rain on your head.
The nats have little room for building, and the mineral onlys virtually none. This is gay as fuck, why do I want to use my main for everything.
The middle is useless, you can take the tight paths and be unflankable indefinitely.
Mains look 1. fairly small considering it's the only building room in the map 2. I doubt they're the same size.
idk gameplay just looks awkward imo, and it was weird when I played it. |
lnept |
why complain about awkwardness if your looking for non standard :? |
ScoutWBF |
Nazca sucks because FE into 16Factories Vultures just rapes with 3 ramps and Terran is the only race that can actually hold the mineral only. |
Nightmarjoo |
lnept lol I want a map that is both not super standard and that is not awkward -.-
Scout gl running 16 factories off of 2base :)
p could beat that easily by FEing himself and turtling with goons in his nat ;) |
Nightmarjoo |
I'm considering removing Galaxy Prime from the competition, it's the most basic map I've ever seen -.-
What would you guys vote for instead of Galaxy Prime? |
ScoutWBF |
Probably SS.
By the way, it is possible to run 16factories with the natural and minerals only. |
Nightmarjoo |
eh really? oO My knowledge of terran is lacking apparently lol |
lnept |
it isnt possible thats bullshit. Nazca mineral only is 6 minerals, rofl. The only map you can get near that is on longinus. 10 mineral main, 9 mineral nat, 8 mineral min only. |
ScoutWBF |
I do it on Luna and Rush Hour. It's actually my TvP style now. |
LGI |
"Holy)Sin(
MOTY should be a competition between all of the MOTW's of the year."
"LostTampon
i agree with Holy)Sin("
"LostTampon voted (4)Galaxy Prime 2.0"
Sure you are... :) |
LostTampon |
i voted for galaxy prime? oh craplol... |
lnept |
lolol we gotta play scout. i cant wait to see this. |
DG)SpoilR |
Sorry,but I can't understand why some of you try to rend so badly a outstanding map like Galaxy.In fact you should be proud to have such a map in your pool.Instead of this just balderdash.
|
MillenniumArmy |
I added Peppermint :) |
lnept |
actually Galaxy is one of the worst maps on here. Opened it up in staredit. Looks like shit. random doodads ALL OVER THE MAP OBSTRUCTING PATH. and i thought it was bad already. |
maximumdan |
hey i'm back, didn't have a computer for a while. I feel like conquer fever deserves at least one vote. |
LGI |
Hmmm, (4)Peppermint 2.0 will be in my list for map testing :) |
MilleniumArmy |
So uh... what are we going to do? |
Nightmarjoo |
tourny on sunday! why not =/
In the tourny Nazca, Sleeping Sun, Velocity, and Night view of Seoule? Galaxy Prime is a no. |
ScoutWBF |
Alright! I think the maps for the tournament will be ok. :P |
lnept |
why sleeping sun? it'll play like any other island map with nat. test sacred grounds again |
Nightmarjoo |
No lnept, I guarantee it'll play 395349859384 times better than Mirage, and Mirage has a nat :) |
LGI |
Sleeping Sun is a no. |
LGI |
Imagine a two players simple/standart isle map for a MotY, a map which none of the experinced mappers here dare to vote even for a MotW, and this is MotY.
Scout, can't you just leave this map?! Are you an idiot or what, every mapper here is trying to tell you will nice words that your map won't do, and you are trying to push it more then an year! Just make a new map whit good design as Sleeping Sun and see if it playes well. |
ScoutWBF |
Dude actually a 2Players Air map IS NOT STANDART. They are either 3 or 4 players maps, so it's even experimental with only 2players.
You are even wrong about people voting for SS. It got many votes in the first week I submited it to the MotW competition and it was not even the Final version. It also got many votes in the BWCL competition.
I don't push the map, I just submit it and vote for it :P |
DG)SpoilR |
Oo,this contest became more and more an unfair mark.Some people try to influence strongly the other.A contest in longer objective when some of you try to tell what people have to vote or note.When you make a contest learn to accept the opinion of other people,or stop making contests.
In this situation you can pick whatever you want but this would be your own opinion,and not what the most of us think and like.
I'm talking explicit to Nightmarjoo,LGI and Inept.
|
Grief_Stricken |
That is true.Vote what ever you want and let the other do the same. |
LGI |
If you were in BWMN earlyer then you won't say that :) . You just don't get that some people here never change and also their comments are starting the agression here... |
Nightmarjoo |
I am not trying to influence the vote, I am saying which maps I feel are better than others, and indicate which I feel are not as good. You have shown no talent at mapping nor have you contributed anything valid to this site yet, I disregaurd your word entirely.
Bare in mind MOTY is something special not something you can fuck up like motw; motw is more of a whatever people want kinda thing, moty should be the BEST map on the site made this year, or atleast arguable the best. A good map has no or virtually no: 1. positional imbalance 2. racial imbalance The map should have: 1. Good gameplay associated with balance 2. Innovation and good execution while accompanied by balance 3. Good decoration, should look nice first and foremost ingame, and hopefully in the picture too. Do not analyze a map by its picture alone, look at it in a map editor, and look at it ingame. Analyze a map firstly through theory crafting accompanied by a valid explanation as to why; no one can theory craft perfectly, that's why you want to explain your point so there is no confusion, people can explain why they feel your argument is valid or incorrect; then a map should be played on all matchups to see how it feels in game. A map can look perfect in the jpg and feel really really awkward. Also, it takes good games to test maps, not one person massing sunks while the other masses wraiths... |
LGI |
Theory crafting = no, no... At least in this site, imo... |
lnept |
yea please open up galaxy prime in staredit retards. |
NastyMarine |
guys dont be idiots.. lets vote and then discuss the top maps ppl voted for. simple.. being that there are already several votes made, lets discuss those and get this over with! |
Nightmarjoo |
Galaxy Prime and Nazca have both been discussed. Nothing makes Galaxy Prime good, and I've yet to see something convince me that Nazca is good. |
LGI |
Nightmarjoo, you are not god here, so DO NOT TUCH (4)Nazca or i will send you a fist in the face via DHL. |
Nightmarjoo |
I wasn't going to remove Nazca, I haven't seen anything that indicates it's bad either; it's just not good enough for me for moty. I am not bwm though; I've never made decisions on motw solely based on what I thought. If it were up to me entirely I'd've ended this competition without picking any winners so as to not embarass bwm. |
Nightmarjoo |
w00t competition admin thing fixed, galaxy prime gone. |
DapixX |
Hey were is the map I give my vote?
Where is Galaxy Prime.The one who did this should quit immediately.Who believe you are to ignore 5 votes? You,1 person!
I have enough of this here.
If you don't put it back with all the votes that the map became,I will quit right now,and delete all my works.
I don't wanna be part of intolerant community. |
DapixX |
Also I agreed everything what DG)SpoilR says.No I will go further.This is not influencing the contest,this is manipulating the contest.
|
DapixX |
You have the chance to do the right thing till tomorrow.
Oh,by the way I expect to see that map on the same position from which you delete her.This means position 2 between Sacred Grounds and Nazca. |
ScoutWBF |
It's manipulating the contest into the right direction. And the right direction is Sleeping Sun. ;3
P.S. everybody that votes for SS get's some links with porn. :D |
LGI |
I will give naked pics of my girl friend :P Here is just a start to see what i am talking about >:)
|
ScoutWBF |
She's not a girl! She got no boobs :( |
Nightmarjoo |
LGI your argument is quite compelling however she is not naked :D
DapixX the map is not worthy of being moty in my opinion, I commented it and waited for people to argue against my opinion, to show what makes the map good. No one has done that, so the map is removed from the competition. Map of the Year goes to an extraordinary map, not a racially and positionally imbalanced, not to mention boring and standard map. |
Nightmarjoo |
LGI you're voting for Nazca with that picture? :) |
lnept |
fascism until you give reasons why its good instead of "look pretty card" and " I can solve all tacticals on this card no problem!" |
LGI |
I will give naked pictures only when you vote, i just show you the girl that will be naked :P |
LaO-Artanis |
Vote what?
o_o |
Grief_Stricken |
useless competition,actualy.How you call her?MotY(Manipulation of the Year)thanks to the allmighty admins,after deleting Galaxy Prime,the true winner.elimination,was the only way to bring this tremendous map down.
congratulation,fine job |
Nightmarjoo |
Oh shut up Grief_Stricken, that map is boring as fuck and doesn't deserve to be motw even, much less moty. |
lnept |
fascism until you give reasons why its good instead of "look pretty card" and " I can solve all tacticals on this card no problem!"
i will keep posting this until its drilled into your brain and you realize im talking to you, grief |
Grief_Stricken |
maybe for you.
let me ask you something.when you see Michelangelo's David,what is that what you really see?a piece of rock.hey logic considerated is still true.but just a bonehead would say this is the importest thing on that statue.righty? |
Grief_Stricken |
who's the one who use fascist methods.clearly not me!
actualy nobody cares too much about your petty competition because a good map no need to be pushed.and Galaxy Prime is one of the best you have in the database.
because of this map i'm actually here,on this site.someone offer me this map to play with him and after the game i ask him wherefrom he gain this map.he gives me this adress and i thought i will find more maps like this.sadly this was not the fall. |
LostTampon |
hm, i think both sides are right:
imho maps shouldnt be removed from the contest like this, but i think the moty contest went into the wrong direction - i think the moty award should go to a motw in 2006 that is well made and/or that was picked in tourneys or played by other (good) players |
Nightmarjoo |
um I don't understand most of what you said in both of those posts. You say I'm pushing a map? No, I'm pushing no map here, I think most of these aren't at all moty worthy. You are pushing Galaxy prime, and I honestly can't see why. It's too simple to be moty, if nothing else. I could be completely wrong about those racial imbalances, but I know the map is very simple and that there are better maps here.
Nazca was winning in votes when galaxy prime was still here, if I had to pick from those two nazca would be elected. MOTW was decided to not be entirely democratic, there is no reason why MOTY should be either. I cannot accept your insisting that galaxy prime is a great map; you have not shown to be a skilled mapper, skilled player, nor good at commenting maps at all. Until you build a reputation like that of sorts here I will not level your votes equal with the senior mappers here. |
Grief_Stricken |
you are also not a skilled mapper.you say that yourself.and about galaxy you are completly wrong,the map has 5 votes,1 less than Nazca and the competition was not closed,amd many haven't voted yet.and in the end the majority should vote the MotY.this shouldn't be your private decision.can't you understand? |
Grief_Stricken |
oh and i don't push any map.i was complet neutral and i hoped the other will act just as well.i don't say a word before you begun to rule on your's own account.no one ask you to do this,erase the map with the second most votes in the middle of the competition.you don't care about the guys who voted for this map.they are all just brainless idiots for you.their opinion don't deserve any respect from you,right?
|
Antares |
the majority of the useres think moty should be galaxy prime? gee so standard, lets add luna instead and vote for that, thats better because twilight, but plays in exactly the same way. :D
|
Antares |
well i was wrong: so luna-rivalry |
Grief_Stricken |
you are not fair.many maps have a standard way to be played,like the one u voted.i think a map of the year should give u the chance to play what ever u want,and not force u to play a crazy style.about a MotY with a crazy playstyle you will hear comments like -"yeah very interessting"-but no one will play her.because no one is willing to jeopardize his chances in a game,solely because he chose a juicy map.
after i play this map i can't say i have the feeling "i was here before".the new element of galaxy prime is certanly the terrain decoration,wich is original and outstanding created.
luna is surely not a bad map but in execution,terrain decor.,tactical posibilities really not a match for galaxy prime. |
Antares |
i voted for sacred grounds because i find this the most non-standard, but balanced and not-so-boring. the admins will ignore this, if they find this explanation silly.
you love standard gameplay, but then why dow we make maps? to enforce standard gameplay or to create a new motive of the game with the map and try make it balanced?.. galaxy prime is surely a good map, but i cant see those much more tactical possibilities compared to luna, although i could be wrong:
- good flanking possibilities, but a sticky platform at 6 and 12, where you cant battle your opponent so well
- then turns to be a macro map, so gameplay _could_be_ predicated.. |
LostTampon |
and also, if you compare galaxy prime with (4)Omega (also by jk)valkyrion, motw), these maps could be twins |
lnept |
i dont even care about galaxy prime being standard. open the dam thing in staredit. WORST DOODAD PLACEMENT IVE EVER SEEN IN MY LIFE. |
Grief_Stricken |
how can you say this.those doodads are optimal placed,the cyclops again.or you want huge open areas dominated by z and p
|
spinesheath |
"the new element of galaxy prime is certanly the terrain decoration,wich is original and outstanding created."
Really, the decoration of Galaxy Prime is well done, but certainly not outstanding at all. It is annoyingly uniformous without even having a nice flow throughout the map. An enormous amount of custom terrain as well, simple copy-paste of course. Yeah, it's nice, but it doesn't catch my eye at all. Neither on the pic nor ingame.
AND, for MotY, looks should not have any impact at all. |
Grief_Stricken |
yeah because they delete the map after she becames 5 votes,1 less than Nazca.and the competition is still open. |
spinesheath |
Hmm, I wonder if you are German Oo |
Grief_Stricken |
what's the point? |
lnept |
we already established hes russian and using a really bad translator that translate all bad words into "cyclops" |
Grief_Stricken |
the same worse logic that leads you to such conclusions about galaxy prime,the same leads you to that russian stoopidity.deplorable
cyclops logic a la inept -_- |
Nightmarjoo |
I vote (4)Avatar, ftw :) |
Listoric |
O_O @ LGI -> PM |
Nightmarjoo |
hmm ok, this has gone on long enough. Instead of pretending the competition doesn't exist, ima post something. From your votes, I'm considering making Sacred Grounds MOTY. Don't whine about the vote, cuz I could change it in an instance.
What are your thoughts on Nazca vs Sacred Grounds? |
Grief_Stricken |
my final ranking:
1.Galaxy Prime 2.0(with 5 votes before erased)
+unlimited tactical posibilities
+great executed
+outstanding terrain decoration
+one of really few with BRP(balanced resource placement)
-disgraced by admins
2.Nazca(with 5 votes)
+original terrain patterns
+good executed
+unusual gameplay
-mains too small
-mains deco too simple
3.Sacred Grounds 2.1(with 4 votes)
+good terrain decoration
+also good terrain patterns
-mains have not the same size
-middle too open
-good for zerg and protoss,not so good for terran
this is not my private ranking,it's the voters decision.
|
Nightmarjoo |
well the z/p>t thing was what prevented me from voting for it a while ago
Nazca apparently has some racial balance issues as well, and I've yet to be proved wrong about my conclusions on racial balance on galaxy prime. So if I listen to the votes, there are 3 racially imbalanced maps to pick from, whoopee! |
GRC-DeathLink |
After a discussion with LGI, I have updated Nazca. The biggest modification is the reduced walls in the middle. I might still modify it a bit, but we will see.
The new changes cannot be seen in the picture, only the Melee and Obs versions have been updated. |
GRC-DeathLink |
OK, I've updated the image too :D |
Listoric |
ok, how about restarting the vote with the 3 maps in question? |
Listoric |
Anyway, if it's a "tie" between Galaxy Prime and Nazca, i clearly vote for Nazca.
GP is a very good map, that's about it. The looks are ok, the layout is standard, still a protoss needs about six million cannons to protect his natural, the expos at the sides are important, so you probably take the path next to them to get to your enemy (if he's not accross the map), which leads to "everytime the same paths" gameplay. No real dropspots or nice highground vs lowground situations here, so a big amount of tactic says bye bye. So, good map, well executed but nothing impressing to be found, yet some tactical possibilities left out instead.
Nazca has the better looks to me, more interesting paths, a bit of RoV baselayout at startup which is clearly entertaining, every race has good possibilities to defend their expos. Very few highground lowground interaction, but at least some. Gas issue problem is solved, one of the big things BWMN wants to have on every map.
To me, Nazca >>> GP. |
Nightmarjoo |
"every race has good possibilities to defend their expos" not their mineral only
"more interesting paths" it's just 1 path from mains to middle to mains
"a bit of RoV baselayout at startup" how? |
Nightmarjoo |
Include Sacred Grounds as well |
Grief_Stricken |
a final voting round like Listoric suggested make sense to me.galaxy prime,nazca and sacred grounds are the maps that becames the most votes(5-5-4),and that should be respected.also these maps are the most discussed maps,so far.a final tourney could complete the ensemble.my suggestion:minimum conditions,6 matches 1v1 and 2 2v2 pro map.i think it would be enough to find out hidden issues or whatever.after this,we can talk more precisely about each of this maps.
what's the alternative? |
Grief_Stricken |
@Listoric about galaxy prime i can't really follow your argumentation.firstly you say it's standard,later it's hard to defend the natural(this isn't standard anymore).just one of this statements can be valid.
my opinion is that the map encourage a aggressive gameplay."p will need 6 milions cannons to defend the natural".if you spend so much money in defense you will lose evry game,cause the other will watch your moves and he would play accordingly.6 cannons and 3/4 hight temp. are enough,later some dark temp.can join them.vs zerg you can use 2/3 reaver
i remember a slogan about broodwar."never stop to build probes".if i have to give a slogan to galaxy primes,it would be - never stop to expand - |
ScoutWBF |
Nazca and Sacred grounds... could it get any worse? Pick Galaxy Prime it has A RAMP! Nobody likes maps with no ramps -_- |
lnept |
because your too lazy to wall, or what? |
ScoutWBF |
No? I always wall. Well ok not on Luna but on every other map like Rush Hour etc. |
Nightmarjoo |
walling in luna is pro, especially tvz |
lnept |
um then why do you care about ramps? its just a different earlygame style. |
Nightmarjoo |
he's afraid of goons or lurks early on I guess, killing them is a lot easier when they can't see you -_- |
NastyMarine |
well me and nitemjoo discussed it, and we feel that since there are many maps that should earn the spot and it will give the MOTY title more diversity, we shall make a (2)MotY and a (4)MotY. Now for the votes, it seems (4)Nazca is the clear winner. Though I'm thinking we can add an EotY or Experiment of the Year, which obviously would be (4)Avatar. :) But i think we def should select a two player Map of the Year to, again, give more diversity to the MOTY title. So vote away on the EotY and (2)MotY! |
NastyMarine |
i think it would be easier at this point to just type out the map(s) you like. I want to post these winners soon. so hurry! |
Nightmarjoo |
atm I am considering Entheogenic for (2)MOTY, needs testing before I make a decision.
(4)MOTY is either Nazca or Sacred Grounds at this point, I need testing for those too. C'mon everyone, mass game on these maps for nice reps to make my/Nasty's decision easy :) |
flothefreak |
sacred grounds FTW |
Nightmarjoo |
why |
Listoric |
Nazca by far O_o |
NastyMarine |
lets just discuss the (2)MotY and Experiment of the Year |
Nightmarjoo |
Listoric why Nazca
Need to know why =/ |
GRC-DeathLink |
This competition has been going on for too long... |
Nightmarjoo |
DeA, no feedback = no result =/ |
Listoric |
Because Nazca is fresh, has more tactical posibilities, an easy to secure first expansion and then fight all over the place. You can't turtle as you, like on RoV, need to get out at the right moment. But the center isn't that extremely important here, so you've got more chances. The looks are way better than any other competant, the gas is balanced, the map itself is 100% unusual as there is no 4p map that looks like this afaik. You've got different paths to the expansions of your enemy which makes the game more interesting, blablabla. Stuff like that.
|
Grief_Stricken |
it's nice to see how some of you still have a taste of humor.nightmarjoo kicked out galaxy prime from this competition and finally voted Avatar.the map is surely interesting with all the webs and stuff,but as a map of the year?this really make sense,yep -_-
don't be surprised about the few votes.it't the receipt for your korean rules that you used.your north-korean rules,of course.voting like in kim jong ill country - kim jong ill democracy.i mean the improper votes are always deleted.and in the end only the barm remains.you have no idea how a competition have to work.mark my words people:evry result that comes out from such a competition has no legitimation.it'a arbitrary outcome.you have erased the best map and now you wondering about the maps you can vote.
many have voted for nazca.really a good map,well proportioned,original,interesting gameplay.but none of you can see the heavy issues of this map?how should a terran play in the middle/later game this map,with such small mains?there's not enough room to build the max. amount of supplys nor to add 6/7 facts. plus 4/5 barracks? are all of you blind?
the other one sacred grounds is also a good map.but if you look closer it's one of the most basic maps in this competition.beside those walls (if you delete them)doesnt remains very much from this 1 level map.and the mains not even have the same size.
bring back galaxy prime to this competition and make a final voting round.wake up from your hibernation admins
|
Listoric |
GP is a great map, no question about it, but Nazca is just way more interesting in every aspect. |
Listoric |
uuh, there is the weak spot.
you're totally right about the building space, i just didn't pay attention to that.
My arguments are still the same, but the building space problem is evident.
I'd still say 60% for Nazca and 40% for GP, while the building problem should _really_ be looked at. |
Grief_Stricken |
interesting but with heavy issues.like a ferrari that works flawless,but with a rusty interior.this map will never became a pro,believe me,because of her mains |
Grief_Stricken |
it's impossible to understand you position.you see the issues on nazca but your argue that nazca is still better than galaxy prime.you prefer a car with 3 wheels instead of a normal with 4,just because it's original? |
GRC-DeathLink |
Well the room issue isn't that serious, at the moment I can place around 165-185 pylons in each players main, when Luna can fit around 200. I will however fix it up a bit and free more space. Such a minor detail shouldn't be made into something so devastating for a map tho.
And to point something out, with your logic then Galaxy Prime should be updated since the mains can fit 180-190 pylons, am I right? |
GRC-DeathLink |
Btw, I re-edited Nazca a bit and found out that I can now fit around 185-205 pylons, is that enough? I will upload the new version tomorrow. |
Grief_Stricken |
can't you understand my language?i talk about terran supplies,that's why i'm worried.but like you said not even protoss have enough surface to build.i don't wanna start to talk about mobility inside each main.
and you call this a minor detail?
oh,and about galaxy prime you are wrong.the mains are big enough.i play the map often,i never observed such a issue.but i'm willing to change my mind in the case you can aver your arguments. |
NastyMarine |
(4)MotY is Nazca, no doubt about it. the votes have been final for that.. what we need is a (2)MotY.. as im sure we all agree on (4)Avatar as experiment of the year |
GRC-DeathLink |
@ Grief: I used pylons just to measure how much space each main has, I could have used turrets or sunkens or whatever. I never said that protoss doesn't have enough room to build. But whatever the problem is it will now be fixed so its fine.
I have also played Nazca often and so have other players and not once have I heard anyone complain about space. But as I told you the amount of space in each main on Galaxy Prime is roughly equal to that of Nazca, see for yourself. Place turrets and you will come up with the same amount. And it would be good if space was the only problem on GP, but there are so many issues far more worse than space on that map, as people have stated in the past.
@ NastyMarine: I'd definately vote Avatar for EotY, only thing that bugs me is how come were voting it for 2006 and at the same time its the first MotW for 2007? Kinda weird :P |
Grief_Stricken |
@GRC your mains are still too small for a terran,you can deny it,the truth remains.if you can't see this i feel sorry for you and for all the others who voted for this map.to compare nazca's mains with the ones from galaxy prime is foolish.don't need to open both maps with an editor,it is enough to compare the pics.
@Nasty M you admins have much too learn.you are blind guides for evry noob around.but you can't fool me or anyone that's open minded and with a little more knowledge about this game.in a unfair competition evry map can win.what really means 6 votes,after deleting in the middle of the competition a map with 5 votes?and for what reasons?
you admins are afraid galaxy prime would be in the end the winner.and the map is actully the winner,because the other maps can't beat galaxy prime in a fair competition.i still don't understand this whole campaign against galaxy prime.but this doesnt mean the map is bad just because you dislike her |
GRC-DeathLink |
Grief, please stop commenting on things that I have NEVER said. I never denied Nazca has a room problem with its mains, all I said was that no-one has ever complained about it and that its not that big of a deal, especially since I am about to add more space to the mains. And comparing the mains of Nazca and GP isn't "foolish" as you say since I have proof that they are equal in size. Your method of comparing images (of the same size btw), which is kinda inaccurate, also shows that they are equal.
And please stop with this "I feel sorry for you" attitude, it only makes you look arrogant and narrow-minded. You are not superior in any way, nor is anyone else on this site, so stop acting like you are, learn to respect other peoples work and opinions, especially if they are different than yours.
The comments on GP and its problems have been said over and over again, there is nothing more anyone can do to get the message across to some people.
From what I've read, your only comment on Nazca is that the room is limited, so when this problem dissapears, it will be perfect, right? I'm just commenting on things that you HAVE said, not the other way around. |
Grief_Stricken |
@GRC come down,if you can deal with a review what you doing here?i don't allow myself to judge anyone here,and further i don't invent myself that issue on your map.it was always visible,but no one see this.and after i begun to talk about,no one fells responsable to give me an answer.
finally i'm not the pope.i can't give your map the absolution.what is perfect?is anyone or anything perfect.but with bigger mains,nazca would be better.i have already compared nazca with galaxy.i don't wanna repeat myself(look upward,try to find a ranking).both maps has their qualities.and maybe both are the best from the list.my desire was to see a open,fair competition.that's why i have the right to say what i think about the people who obstruct this so-called competition.who's really snotty here? |
GRC-DeathLink |
I can deal with reviews, I am always open for suggestions and comments on my maps. All I can't stand is silly comments (no offence). The comment however about the space in the mains may have been ignored by many, but not by me. You are correct about the main's space and therefore it will be fixed.
When I say "perfect" I mean without any problems. Couldn't find a better word, probably "flawless". BTW no-one said u "invented" that issue on Nazca, you should read a bit more carefully what people write next time.
So all in all, the size will be increased, so we can stop this debate now and focus on other things. |
NastyMarine |
"@Nasty M you admins have much too learn.you are blind guides for evry noob around.but you can't fool me or anyone that's open minded and with a little more knowledge about this game.in a unfair competition evry map can win.what really means 6 votes,after deleting in the middle of the competition a map with 5 votes?and for what reasons?
you admins are afraid galaxy prime would be in the end the winner.and the map is actully the winner,because the other maps can't beat galaxy prime in a fair competition.i still don't understand this whole campaign against galaxy prime.but this doesnt mean the map is bad just because you dislike her"
I resent all of that. First of all, I'd like to point out that Nightmarjoo removed GP, not me. Though I do back up his decision. GP is a good map, but there were more votes for Nazca.. IMO i feel that Nazca > GP because there is more variety in the terrain, which generates a funner atmosphere and better gameplay. GP feels like a fake (4)Rush Hour clone.. Again, the map is fine, but it has very few tactical elements if u compare it to Nazca. Me and Nitemarjoo feel that Nazca is the clear cut winner.. theres no reason to debate about it anymore.
So lets keep disgusing (2)MotY and EotY thx |
GRC-DeathLink |
Imho, Geisterfahrer should be (2)MotY, it plays very well, nice layout, already MOTW & it has been in various tournaments afaik, such as the BWTT. |
Listoric |
if you want to give away a (2)MotY title, you have to start a new poll. |
Listoric |
btw, geisterfahrer would be a good candidate for the new voting, indeed |
Nightmarjoo |
what about Sleeping Sun for (2)MOTY ? I was pushing Entheogenic for (2)MOTY but LGI removed his map from the site =/ |
NastyMarine |
(2)Undying Lands = (2)MOTY! eZ :) |
Listoric |
"if you want to give away a (2)MotY title, you have to start a new poll." |
Nightmarjoo |
don't make this harder than it has to be, find a map in the database you like and post it here; if you agree with another's choice, indicate that =/ |
DG)SpoilR |
The conscience plagues you Nightmarjoo?But sadly it's too late,the damage vs Galaxy Prime can't be repaired after all this dirty campaign against the map.Everyone who vote now for this map,feels like a idiot.
I would give my vote everytime to this map, but under different circumstances.Now it doesn't make sense anymore.This map doesn't have a fair chance in this competition and this is very sad.Because the other 2 maps,with the most votes,doesn't possess the perfection of this map.
Sacred Grounds is a very simple 1 level map with unequal sized mains,and some walls,further a giant open middle.And Nazca with her mini mains have a serious problem in the case you wouldn't play zerg.The guys that voted for this map are either zerg players or they can't see such a serious issue.Grief was absolute right about the supply issue for protoss and terran on Nazca.You don't have to be an expert to see this.
If L.Tampon and Scout will give Galaxy Prime again their votes I will due it also.And maybe,if the admins show more fairness we will proceed with a final voting between the 3 maps with the most votes. |
GRC-DeathLink |
The main bases of Nazca have been increased in size. The picture hasn't been updated yet, you can only see the new version by opening the map editor. |
Antares |
hey gp's main are not the best ones either. you cant build so much gw/fac, because the minline splits the main ad building to the back is a pain for rallying units
otherwise its not much more larger than nazcas, so please dont be narrow-minded (in its most positive meaning) |
lnept |
rofl galaxy prime has terrible mains, what is this a clown show? these kids just want attention just ignore spoiler/stricken they are probably the same people, and he(them) are just here to point out obscenities without any argumentation. please dont respond to these guys |
Grief_Stricken |
@GRC it's true the mains are now bigger.i checked the map in the editor.maybe for p it's enough building room,idk.but for t after max supply(-4com.cent.),6 fact.,4 bar.,eng.bay,acad.,was closing time.no more room for starports,armorys,sc.facilities.any snoopy can prove it.
@Antares i agree with you about building facts.(only facts.)on the wrong side of the main(on gp).but you dont have to do this.use that side for supplies,barracks,starports,armorys and other facilities,and use the "better side for facts.so far i can say,i never have this problem(and i play this map!).but for a later game could be useful to do so.
about the size of the mains(from gp) you are wrong.i prove it myself after that lively discussion with grc.the mains are substantial bigger.but no need to trust me,open the map in the editor and prove it for yourself.
@Inept evry time i read your last comment i become the feeling you are a bit more paranoid than the last time.and btw this is a discussion panel.if you don't like it,entertain yourself with a marble. |
GRC-DeathLink |
I'm starting to believe Grief doesn't know how to place buildings in his main. There is so much room now that everything fits, what you are saying is impossible. |
lnept |
rofl galaxy prime has terrible mains, what is this a clown show? these kids just want attention just ignore spoiler/stricken they are probably the same people, and he(them) are just here to point out obscenities without any argumentation. please dont respond to these guys
im content to quote myself after everytime you talk. your post just met all these requirements.
|
Nightmarjoo |
I made every building possible to make, in a normal game you won't use all of that (ie terran in tvp won't have 9rax, tvz won't have 7 fact), nor did I use all the possible building space in the map. |
ScoutWBF |
Nobody would place his buildings like that. Also P will need more than 13gates in PvT against a good Terran. |
Nightmarjoo |
idk about you but I make gates at all my expos not just my mains when I'm p =/ |
yenku |
scout.. I see 15, besides, in a pvt you dont use that many cannons, you could easily place more gates, and there are 2 OTHER MAINS and expos on highground. There is no way there isnt enough room.
I say Nazca > Kel-Morian Combine > Velocity |
yenku |
by the way, temple of eden looks like T map to me (for tvp). every single expo is tankable. |
LaO-Artanis |
yenku, the problem is, terran will have very little mobility due to the fact they'll get crushed if they move out. The cliffs are neccesary to give terran some type of possible advantage. It should play like LT in that manner, except a much less tight center. |
Nightmarjoo |
well there are three large ramps to use to avoid being crushed =/ I can't say for certain, I am very poor p and t player.
I count 16 :O |
Grief_Stricken |
after careful consideration and some test games vs comp it's my conclusion that nazca have definitely to small mains at least for t.as everyone can see in the picture,it is very tight in the t main,and still no armorys or sc.facil. arround(also units).not to mention that 4 facts are bad placed.
i dare say that this map is nearly a suicide for evry t player.evry expo could be attacked from min.2 sides(some from 3 sides),and t need more troops,buildings and time to safeguard each of these expos.in the meantime z and p have their armys,and t is still busy to assure those areas.the area after the mains,surrounded by 3 large chokes,is a challange for evry t.at least 1 of this 3 chokes should be a normal choke.cause otherwise is a hell to defend yourself as t.
also the mining area in the mains is very easy to harass for mutas.
that why i appreciate nazca as a very anti-terran map.
|
Nightmarjoo |
Grief don't make me laugh, there's plenty of room. tvz you won't have all of those facts, tvp you won't have all of those barracks, that's a big change in room. The nat isn't all that vulnerable; the other expos may be, but bare in mind that terran can exploit that too. Any decent terran won't sit there and let protoss mass to win, they'll be harassing and having skirmages etc, imagine how easy it'll be for a terran to harass that mineral only or expo in the middle? 3 ramps allows easy vulture movement, the mineral only is behind a cliff, if anything map is a t map; only time it could be hard for terran is earlier in the game where p will have goons on the cliffs, but for one there's 3 ramps they'd have to defend, and two, siege > contains. |
Grief_Stricken |
"there's plenty of room"oh yeah,like in a japanese railway.i can download a test rep to prove this,if you want.
"imagine how easy it'll be for a terran to harass that mineral only or expo in the middle? 3 ramps allows easy vulture movement"nice move.mutas vs vultures.not even their mines will remain,because of the overlords.mutas could harass t so badly even in the main,and so long t are busy with defence z would build his army.harass is a cakewalk here,all you need as z are 2 groups of mutas.the first vs the main minonly,the second vs the nat minonly.and the map offers a safe retreat all the time for them,over the water,trend plateau.and if you place nearly to the chokes some lurks,thank you and good night for t,trapped.and now try to expand if you can,with that mutas always ready to harass you and the lurks on the chokes.t would run from main to nat to defend his ass,and because of the bad mobility i'm sure he will be veeeeery successful. |
lnept |
nightmarjoo i told you to ignore him. he has no idea what hes talking about. "mutas vs vultures" paragraph was stupidest thing ive ever seen in my life |
Nightmarjoo |
Do you not see how many turrets you can place there?? mass turrets > mutas, in harassing they would lose more than they could hit...
The choke is the same in other maps, only the distance from main to nat is shorter, there's no mobility issue there.
"there's plenty of room"oh yeah,like in a japanese railway" yeah, a really open japanese railway, like one that crashed and the walls are flown apart.
I can download a test rep to prove this,if you want. The reps all are in old versions of the map, the mains have been since enlarged.
lnept I would ignore him, but then new mappers here might for some reason start to believe him if there's no opposing paragraph? |
Nightmarjoo |
lnept do you have any issues against nazca being MOTY? |
lnept |
if they agree with him, we dont need them here either
anyways, no not really, i just think its a dumb map |
lnept |
as in not as good as sacred grounds |
Grief_Stricken |
@nightmjoo i can download a rep from the new version,not from the"old"nazca and you will see how much space you have,like sardines in the can.
my intention is to give evrybody an impulse to think about a map with their own brains,and not to trust "prefabricated"opinions.i dont try to influence anyone,nor to tell them they are stupid just because they voted,what they voted(like other known people).everyone should vote what they think is right.if i think a map have some issues i dont have conclude for anyone that this map is bad.everyone is invited to prove themself if i'm right or wrong.
and this doesnt fit in your concept? not my problem |
Nightmarjoo |
Whatever Grief =/
lnept you make my decision hard T_T Not that it matters, Nasty will post Nazca =/
k (2)MOTY people! |
NastyMarine |
@Grief_Stricken: Nazca is MOTY get over it. It is the best 4 player map up there. BTW your an idiot. Simple.
If you really want to test a main's size, like i've always said (in previous dicussions about main size the passed few months; you have to be able to place 15+ supply depots, 8-10 factories (3 with machine shop) 2 armories, and the other essential teching buildings etc. And by looking at Nitemjoo's picture of nazca's building space, you can def tell that these will fit. YOU ARE AN IDIOT. And I'm sorry for pulling a "LGI" but your reasoning and discussion of this subject is retarded and is gonna get you no where.
I wish we could close this thread. :/
GOGO (2)MOTY |
NastyMarine |
"@GRC it's true the mains are now bigger.i checked the map in the editor.maybe for p it's enough building room,idk.but for t after max supply(-4com.cent.),6 fact.,4 bar.,eng.bay,acad.,was closing time.no more room for starports,armorys,sc.facilities.any snoopy can prove it."
What are you talking about?? |
LaO-Artanis |
Nick, Nazca isn't the best 4-player map here. Imo it's still Temple of Eden =|. Nazca sorta reminds me of Longinus, which isn't a good map imo. |
LaO-Artanis |
Additional: Never liked highground for the center anyhow =| |
GRC-DeathLink |
FYI, Nazca was made before Longinus... :D |
Antares |
i started some melee vs 3 computer players just to try out mains on nazca and gp.
i tried to build a big macro settlement in both maps. the mains are enough for 10-12 factories with shops both on nazca and gp, and my main on nazca had even more room. gp was full. rallying also worked very well on nazca, at gp there was less room for that. tech buildings was placed, turrets too. i built some supplies at the expos, but most of them to the main. everything worked fine.
i think gp's main with the ramp that splits the main is a little harder to handle with t, but thats not so significant.
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Grief_Stricken |
@Nasty why you cant behave like a normal guy?do you think anyone need a second inept here?just because of my critic about nazcas mains,have grc changed the size,and make them bigger.you and the other so called experts havent seen this issue,for you and the others the map was even before the change, perfect.but i tell this map is not nearly perfect,i advise you to play nazca as terran,and you will find out what i mean.the map itself is very hostile for t mostly because:
- the (for t)to small mains(bad mobility inside,harass risk against the mining area)
- the abundance of large chokes(good for the other two races,bad for t cause the race is slower,exept.vultures).but you can win a game as t just with vultures
- evry each expo can be engaged from 2 or more sides.you will need as t compared to z and p,more units to protect those expos.z and p have sunks,spores and canons,t need units for this task.that's why t is forced to play very defensive,and so long he safeguard those expos the other race will build enough troops to destroy t.
if you can be a little more profound in your analysis,i would be glad.between u and me,this knee-jerk "idiot" reaction is a mess.i hope you are able to realize this.
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Nightmarjoo |
nasty there's no reason to be bm.
Grief I'm sorry to say your arguments in Nazca are making me lose track of what's actually wrong in it; your arguments are just cementing the deal really. Nasty already decided Nazca was MOTY, w/e. Is it imbalanced? Yes. Could it be improved? Probably. Is it more unique/balanced than Galaxy Prime? Yes.
The vote says Nazca is MOTY =/ There are prominent votes are both sides, there is no trend to point out. Old school mappers have voted for both, people who can play sc have voted for both, good mappers have voted for both; more have voted for Nazca.
My picture and Antares' review of the main's size through testing convinces me Nazca room at the moment is fine.
Grief, Nazca wins (4)MOTY, there's nothing I or you can do about it. This battle is over, fight another one another time. Wait for MOTW 4 :) or MOTW 2 if you want, that thread is pretty boring. (2)MOTY needs some flare too :) What you can do is get some reps on Nazca to show people, and I don't mean vs comps, who don't harass. Test your ideas and perhaps you could sway the votes, but I doubt it.
Nasty, Nazca isn't the best map up there.
Artanis, I don't think Temple of Eden is that great. It's not bad, which is why I left it there, but it's pretty basic looking. |
NastyMarine |
I apologize for being BM. my bads |
Grief_Stricken |
moment please!isnt this maybe a little to hasty?you have readded galaxy for a week or so.you cant expect this map would become so much votes in such a short spell.let this contest run at least for a month,from now.or so long the 2moty takes,and in the end you can post both of them.
show a little more fairness |
NastyMarine |
no grief, (4)MotY is final. I just played a few games last night, tvp and tvz.. i see no problems with it at all. The mains are fine, i can fit more than 8 facts smoothly and easily put all the supplies necessary to get 200/200. i dont see teh need to look for another moty map for 4 players. |
Nightmarjoo |
that's fine, I can do that. I don't want to rush (2)MOTY, and there's no reason to post this one until (2)MOTY is done |