trcc |
Yay my first competition :) |
lnept |
can inverted ramps be used in staredit? |
trcc |
Once the inverted ramps are added to your map, you can always comeback in staredit and work on your map without any problems. You just have to be careful when you retouch areas close to the ramps, some tiles might dissapear... and you have to redo the ramp again ( not a big deal ) |
lnept |
yea , how do i use the files in the map database and put them onto staredit? there isnt a copy/paste in staredit, at least i dont think.. |
Nightmarjoo |
Ugh, I don't like making inverted ramps. That setup looks like it favours z =/ |
Antares |
inept: only in scmdraft/starforge |
spinesheath |
it's TILEset, not tiTleset Oo
So, where is the main base supposed to be in your example? tiop left, top right, or bottom? |
trcc |
Well the main base is in top left in this example
If you don't like making inverted ramps, you can try making it without but it would only work in 1vs1 map though.. Like top position vs top position only.
Well if it looks like it favours z, find a way to make it balanced ;O by widen the entrance or anything else you can think of.. Don't base your maps on my example silly spinesheath and thx for telling me it's tileset :PP
|
spinesheath |
"silly"? why?
And... Not based on your example... Isn't this contest about creating a map based on the concept of your example? |
trcc |
LOL silly means idiot ok lol that's not what I though thx google D:D:D:D:D
Well yes based on my example, but it doesn't have to be exactly the same patern.. You could have the natural above the main entrance instead of below like in my example... the map doesn't have to be in corners like mine.. Sorry, I'm not that good in english, it makes it more difficult for me to explain and more difficult for all of you trying to understand my meanings :P :O |
flothefreak |
oha i have an old drawing with a map showing exact this natural setup. i never executed the drawing because i dont map anymore :/ |
trcc |
Well this is your chance :D |
flothefreak |
i am so close of doing it:
No------------------------------X---------Yes
i just have to find the drawing, and i'll be even closer :D |
Nightmarjoo |
lmao trcc what did you think silly meant >< |
trcc |
ahahah "petit coquin" in french
:PP |
Antares |
i have no plan for this nat setup.. only main :D |
trcc |
Are you sure you linked the right map? |
LGI |
Maybe it's not the right map, but it's the best out there 8) |
trcc |
:P |
Nightmarjoo |
"naughty small" is what some stupid free translation said about petit coquin, wtf? spines are you naughty small?? >< |
spinesheath |
Whatever "naughty small" is supposed to mean - no I'm not. |
trcc |
it's not naughty small lol
petit = small
coquin = rascal |
Nightmarjoo |
lol |
spinesheath |
*looks up rascal*
Uh-huh... so when didn't I show appropriate respect? |
trcc |
o well it's maybe not rascal :D |
Nightmarjoo |
A deceitful and unreliable scoundrel
One who is playfully mischievous |
Listoric |
hmmm... i aready have an idea.
Maybe... |
trcc |
Gogo |
NastyMarine |
GOGOGO Listoric! |
Antares |
i am in the same situation as lis.. but we all know that one idea of a layout is not enugh for a map.. |
NastyMarine |
dunno if my map meets the requirements, but i added it in case that it does. |
NastyMarine |
some1 remove this comp. :( |
LostTampon |
hmmm, its very difficult to make a map with this concept :( |