Hofodomo | | |
ahhh too small! can a main hit another's nat with tanks? |
maximumdan. | | |
no i don't think so i'll check, you got your post up before i could get my first one up, its meant for 1v1 |
maximumdan. | | |
thought i should try something simple to make sure it was balanced and looked good. |
maximumdan. | | |
none of the tanks can hit |
LGI | | |
Even if it's for 1v1, it's a 4 player map... So ok, there is no space for expands (even if it's possible to make), but if i were you i would put +1 min block everywhere - mains, expands... |
maximumdan. | | |
by no space for expands do you mean that i should make more room on the expansions or that i should make more? i was thinking about putting mineral only ones in the middle |
LaO-Artanis | | |
Hm, this map feels like a smaller Azalea to me. Perhaps try adding something that would make it unique. |
maximumdan. | | |
i can see how it looks a little similair with the cliff wall, corner starts, and jungle, but this is much more straight forward and has less emphasis on macro. on azaela you can block in and have two expansions. here the choke to the nat is bigger, and blocking in there will only give you one expansion.
I just wanted to make a really simple map to test my balancing/decoration skills, as i'm still kindof new to this.
|
panschk | | |
really nice one. Simple and clean
Maybe you will be able to fit 2 poor (no more than 4 or 5 mineral stones. better 4 imo) mineral only expansions at 2:30 and 8:30. If you do, make sure they are really neutral, plus that they don't stand in the way. |
maximumdan. | | |
gave nats more room for buildings, added expos in middle, evened out base sizes |
decafchicken | | |
Best 4 player 96x96 map i've ever seen. But thats not saying much ^^
Not much to say. |
king of 8 plr maps | | |
Cool map, Now we have 2 96x96 4 player map
modified by king of 8 plr maps |