| Back to "experimental" maps. Show all maps. Last update for (2)Traceless : 2005, 12, 24 16:17
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 783 | (2)Traceless | 96*128 | Hans-Titan | 2.6 | experimental | | The map has been rated 21 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Hans-Titan | | | Originally ment to be called Exile, but that name was taken, so I had to use Traceless.
I made this map firstly without the neutral buildings, but then the map would've become a standard map, without anything new to it.
Protoss Temples have 500 hp
Ion Cannons have 1000 hp
all others have 2000 hp
The idea with the corner expansion is a semiisland, where you can bring in a peon and build up a base. When your opponent (or you) destroys the temple the Xel'Naga Temple its an open expansion. Also you can sneak Zerglings, Zeals and MMF through the back entrance.
Its impossible to move units behind your nat. They have to be dropped, which makes it work like a lowground cliff.
There are a lot of routes around the map after alll buildings are destroyed, and very few in the beginning. I don't know how this will affect the gameplay.
Balance issues, ideas and such? Post 'em!
- Hans-Titan | Hans-Titan | | | Just tested the map... Buildings doesn't appear. I'll have to fix that, but now I'm going for a run! | Starparty | | | use more terran stuff since it looks redicolous with temples on a platform :) |
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