trcc | | |
Well, this is a badland map, there's a lot of possibilities to get into the middle by the narrow passage, that lead to the mineral only.
Hope you like it ^.^ |
decaf | | |
I'm gonna try to get a game on it :) |
trcc | | |
Thanks =) Can i obs :D? |
LGI | | |
trcc, the concept is really nice. I like it a lot, but somehow i don't like the way you've made it. You have better maps then this, thats for sure. Anyway overall - good job! |
Starparty | | |
you know this screams nostalgia right? and its not just the tileset :p |
trcc | | |
The only similarity is the little cliff, other than that i don't see any similarities at ALL.
Ok badland titleset, does that mean all badland maps look the same..
Nostalgia has gasless natural with bridges and a connected cliff to the gas expo.
This is a gas nat with no bridges, no cliff connected.. The mineral only is nothing but similar to nostalgia, except that cliff, but it is leading to middle.. Middle: it has 1 structure wall, i should consider this as a nostalgia clone too? ========(((((((( The reaason i went badland is cuz we just did a jungle map, that comet was on twilight, and i did not wanted desert, ice or ash no space too.. badland was the only solution :)! But anyway, if you think it is a nostalgia clones, i respect you =) |
Inept | | |
i personally like it. simple. playable. mains are good sizes.
One question, how did you build those highlands so near the water without the water pushing back, do you need a special editor for that? |
panschk | | |
I'm pretty sure it's all staredit. On badlands and jungle it's possible to have high ground very close to water, on some other tilesets it's not that close. |
trcc | | |
Yes all staredit, the only titleset that you can't put water close to the highground is ice terrain ( ice have snow around and water has dirt, so it is not compatible, unless you use ice terrain, but ice is hard to fill all the tank holes) |
flothefreak | | |
why does a FE work on bottom pos, while on top you need a 3-hatch-build?
fix that plz, it's an awesome map with incredible style. lovin' it. |
AiurZ | | |
you dont need a 3hatch build to take your nat on top positions.
sunkens work just fine |
flothefreak | | |
ok, 3hatchbuild was a bit exaggerated^^
but on bottom, the sunkens in front of your hatch save the ecoline AND protect your choke so it's almost impossible for a rushing terran to run through your defence and go for your main.
on top, the sunkens don't block the choke as well, so that might be a bit unfair.
I don't say it IS, but I could imagine |
hOuse)Affetuoso( | | |
Looks like the Nostalgia. Not interesting map. |
flothefreak | | |
there is about ONE structure that reminds of nost, which is the highground-path to the expo. but well, it's the natural at nost, not the minonly so it offers completely new gameplay. however, you`re not the right person to judge about a map being interesting. it's like mosq: your maps, and those of your fellows are greeeaaaaaaaaaaaat, rest is boring and sucks.
well, you suck actually |
Listoric | | |
Grats |
decaf | | |
Is it just me or does the top right main's ramp stick out a little to far past the natural compared to the other nats? |
flothefreak | | |
yap, little imbalance...but as the creep still touches the ramp, I think it's not that hard |
decafchicken | | |
If this map will become MotS next season for pgt, you're going to need to make the top right nat easier for zerg to expo on. |
lnept | | |
it did become MOTS and the nat is not fixed :[ |
Antares | | |
i think top left is hard too compared to bottom right |
spinesheath | | |
Top left ramp could easily face the other direction. But that would make top right even worse compared to the rest. |
trcc | | |
Yes, sorry it's my fault.. I didn't modified it even if this imbalance has been pointed out months ago.. Seriously, when memory cell failed in the first pgt pool to become mots, i never though they would add it again.. This is not a good reason i assume..
The thing is that nobody told me my map was going to me motS this season.. Not even Bill or pat so i guess that's why the map remained unchanged..
I hope u understand my point of view :] |
LGI | | |
Well it's not your mistake then... |
spinesheath | | |
Yes, they should have informed you, definately. |
Antares | | |
this was your rehability for the previous ignorance of MC :D deserved it anyways ;) |
Antares | | |
yay i got outmacroed here, though i have very very little gaming skill :( |
lnept | | |
one game i forgot about the highground paths and got flanked by 12 zerglings. built marines by accident instead of firebats and i got screwed cuz i was at his choke:( |
Valkyrion | | |
teal main base, is small imo. |
lnept | | |
yea teal is rough on Terran.
its fine for protoss and zerg though. |
--v.mOsQ | | |
imbalanse map... 2x2 - unplayable |
spinesheath | | |
mosq is really always good for a laugh :D Do you think it would become MOTS if it was THAT bad? |
lnept | | |
how is 2v2 unplayable rofl? even on blizz maps hell you can play 2v2 easily. |
spinesheath | | |
yep, it's quite hard to make a map that is imabalanced in 2n2 if you have at least some understanding of mapmaking...
|
Valkyrion | | |
lol unplayable hgahagh, mosq you do not understand NOTHING of maps, the map is very good imo only this main base of teal position, is not ok for terran.
p.s. i upload a rep :D |
--v.mOsQ | | |
spinesheath, all PGT MOTS - imbalanse unplayable noobish maps. |
Valkyrion | | |
y sure, only your maps are good "OK" |
spinesheath | | |
Oh well, let's just give him a nice friendly kick in the ass :D |
PortalHex | | |
i think its too simple.. i like a little randomness in my games.. like alot of height differences, so that the game is different every time. |
flothefreak | | |
i just play a row of several games. a team had opened 2on2 memorycell games in _public_
it was great fun, the map played smooth and it's cool to see BWMN maps get hits :=)
i've also seen arena games btw |
lnept | | |
its really a map of choice lately. people like 2v2 on it. i had a great 2v2, wonder if i can find it.. |
Nightmarjoo | | |
when pgt was up most of my games were on this map, so I have plenty of replays -.- |
flothefreak | | |
ye but it obviously survivded PGT
which chameleon didnt afaik |
EffectHypnotize | | |
sick map, i fucking love it! best PGT MOTS ever |