| Back to "beta" maps. Show all maps. Last update for (4) Nocturnal Bloom1.0 : 2020, 08, 28 17:16
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 5242 | (4) Nocturnal Bloom1.0 | 128*128 | sTY_leZerG-eX | 2.1 | beta | hybrid | The map has been rated 9 times and got a total of 19 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Freakling | | | 2v2 map? I don't think it can work for 1v1. | sTY_leZerG-eX | | | Hey Freakling, why not?
Map is still on the early stages...
The small chokes you see are actually Blue Storm Chokes (So medium/large units won’t go through)
(Example: No Lurks, Vultures.. Goons..... Yes - Hydras, workers, Zlots..)
All of the middle bases are super reduced on minerals & gas.
| sTY_leZerG-eX | | | Actually, I made this with your comment on discord regarding 815 chokes in mind!
^^ | Minerals | | | I enjoy the center a lot, but not the current natural/main set up.
What if the mains were low ground and the naturals medium ground connecting to the closest bascilla outside of the nat? |
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