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Last update for (4)Sanctuary 1.01 : 2022, 01, 24 13:26
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
5221 (4)Sanctuary 1.01 128*128Minerals (Concept: JungleTerrain)2.6betaground

The map has been rated 21 times and got a total of 55 points
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You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


JungleTerrain
Just an old map I had sitting in one of my map folders. As you can see, I never finished it.

This actually started off as a remake of PhilipJayFry's (4)Barzak.
Freakling
So you wanna finish it? Maybe submit for STPL?
JungleTerrain
Oh I guess I have some time before the deadline. I can try. I remember that I wanted to rework the mains and nats. They felt really awkward. Especially red and teal mains.
Freakling
Hey, that'd be great :D

This looks pretty playable alsready, so sufficient for submission. There'll still be time for edits after the initial submission deadline.
modified by Freakling
MellOw[PaiN]
Awesome layout
Freakling
The one thing I'd like to see, and would have liked on the original Barzak, would be if all rush paths went through the tight bridges, but I know that's hard to achieve for a 4p map…
Minerals
would be cool if you finished this map ooor can i play with it? :D

modified by Minerals
sTY_leZerG-eX
This looks good, actually Ox has a standard map competition going on, and this map should fit right in
Minerals
Sanctuary 0.93 --> 0.97

-Added an additional smaller bridge to each quadrant. Scouting units will now travel through two small bridges from main to main, except in cross positions obviously.
-Removed bridge going to 3rd gas base, replaced with spine ramp.
-Added rocky high ground spots to reduce some chokes a bit.
-Added more decoration.
-Reduced main size.

[4/28/2021 1:22 am PST]
modified by Minerals
sugardad
looks like fs + poly
Minerals
Sanctuary 0.97 --> 0.98

-Removed ramps connecting the high ground near mineral only to the center.
-Added a bit of cliff area to the clutter.

[5/11/2021 1:09 am]
modified by Minerals
Minerals
Sanctuary 0.98 --> 0.99

-Widened 'smaller' bridges a bit.
-Pushed naturals toward the edge of the map 2 tiles.
-Opened 3rd gas bases up a little.

[5/25/2021 3:30pm ]
modified by Minerals
Minerals
Sanctuary 0.99.6 --> 0.99.8

-Main base mineral lines switched around
-Few deco fixes

Should be ready for Map test tour now :)
1.0 release afterwards
modified by Minerals
Minerals
NWMC Test Tour Vod:
https://www.youtube.com/watch?v=izvViPBOwTk&t=1966s
Replays


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--vOddy vs Tech(1on1, 1.16)
--vOddy vs Tech(1on1, 1.16)
--vOddy vs Tech(1on1, 1.16)

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