LasTCursE | | |
Idea came from NegativeZero's map http://www.panschk.de/mappage/comments.php?mapid=4714 |
outscar | | |
Not bad. Loved that middle mountain. |
crystaldrag | | |
Mains need to be moved closer to the natural. |
NegativeZero | | |
I think the entire map could probably be reduced to 112 width - this would solve the problem of the mains/nats being really big. Some of the large ramps would probably have to be changed from 30 to 45 degrees to allow this to happen. |
LasTCursE | | |
It actually is 112 width right now xD
I'm thinking of making the mineral formations in the mains vertical instead of horizontal, altho that was intentionally made this way :D modified by LasTCursE |
CardinalAllin | | |
Nice. Like your last map, the natural is very indefensible again. Personally I prefer more standard defensible naturals, but this looks pretty fun still, and ofcourse you could easily modify it if you wanted too. |
NegativeZero | | |
...wait what? but the map image is square... |
LasTCursE | | |
i don\'t keep the original map ratio when i resize the picture, even if it\'s 256x64 would still be a 767x767 lol xD
But considering i rarely do weird map dimensions it isn't that obvious ^^ modified by LasTCursE |
Freakling | | |
Why would you deform your picture? Makes it so much harder to judge actual distances and ratios...
Still, main-nat is probably too wide, nat is too safe from air (except that mutas will probably still slaughter terran because of the long distance to the main) and too vulnerable from high ground. Taking a third seems (too?) hard. |