JungleTerrain | | |
My map for symmetrical Twos competition.
All mineral only expansions are 1000 value
Probe at Island.
128x112 height is 112 i think modified by JungleTerrain |
Freakling | | |
Nice. Nat chokes look really long and tight.
Have you checked whether those "temple pillars" around the island expos obstruct vision into all directions correctly?
|
JungleTerrain | | |
Haven't checked. Maybe some other day. Kinda busy. |
CrystalDrag | | |
The Temple Pillars do block vision.
Just checked with my proby.
And you do know that the probe will be killed by a seige tank with sight by the floating command center?
And there are tank holes, but i think you will fix those.
Just noticed the heart. ^^ modified by CrystalDrag |
JungleTerrain | | |
What the hell what heart |
LasTCursE | | |
i don't see it either lol crystal is just inlove with this map :D and sees hearts all over it modified by LasTCursE |
CrystalDrag | | |
see GMC.. |
JungleTerrain | | |
Lol you must be high |
CrystalDrag | | |
Of COURSE IM HIGHHHHHHH
Jk i dont know how to get high.
Fix those tank holes! |
JungleTerrain | | |
not yet dude. I'm doing homework |
ArcTimes | | |
I love the BW in the middle <3
And crystal is high. But a hear showing your love for bw wouldn't a bad idea.
<3<3<3<3<3<3 BW!!! |
x-species | | |
if put raised jungle not temple will be better maybe ;] |
JungleTerrain | | |
SMALL UPDATE:
-================================-
♫ Mains made bigger.
♫ Added Temple crap everywhere (I'll probably get rid of some in the middle; it looks kind of ugly).
♫ Added a small ramp from plateau to bottom gas expo.
♫ Made Natural chokes a little bit bigger and not so narrow/long.
♫ Made gas expansion next to natural smaller.
♫ Made path from gas expansion next to natural to mineral only smaller.
♫ Added mineral block to island, removed random probe.
♫ Made the area behind the naturals a little bigger.
♫ Choke to gas expo next to natural expo standardized. |
CrystalDrag | | |
Why dont you make the mineral onlies pushed to the edge?
And tank holes still.? modified by CrystalDrag |
LasTCursE | | |
I just noticed that this is a BW sign not random mud lol |
LasTCursE | | |
Why does everyone bitch about "tankholes" when nobody Ever uses em unless it's a D- game lol ? |
CrystalDrag | | |
Cause im d- >:)
|
JungleTerrain | | |
"Why dont you make the mineral onlies pushed to the edge? "
The ones on the Highground? I could put them a little closer to the edge of the high dirt I guess. And tankholes will not be fixed yet.
Actually, I think I might add some high temple next to the natural to obstruct vision and give it a better overlord spot potential then it has now. But that requires some tile editing and copy/pasting. Not really looking forward to it. |
sTY_leZerG-eX | | |
Yeah! Nice maps are coming in :) |
sTY_leZerg-eX | | |
I dont think I have complaints about map, this looks really good..
Jungle u should make more maps like this! :) |
CrystalDrag | | |
everyone should start doing these types of maps and odd player maps. ^^ Would be funner. |
jungleterrain | | |
Not a big fan of this symmetry. |
Freakling | | |
added some GMCS. |
JungleTerrain | | |
Thanks for GMCS, but I probably won't have time to edit this for a while. |
testbug | | |
good GMCSs, Remove the minonlies at the rop right and give the corner multy more room for recalls.
bottom left island should be safer from siege tanks but more recallable and droppable.
did anyone noted the B.W. in the middle?
this map is named Brood War :) |
ArcTimes | | |
Yes, i noticed it, and i love it :3 |
sTY_leZerg-eX | | |
Oh shit no I had not noticed!! haha BW |
ProTosS4EveR | | |
i only see
*infinite sign*
E
:( |
JungleTerrain | | |
I'll edit this when I have more time |
Testbug | | |
ProTosS4EveR!!!! long time no see!!!!
i love your jokes!!!!!
OO
E |
ProTosS4EveR | | |
xD |