jamssi | | |
Norad II Battlecruiser stacked 10x at natural. |
Kinosjourney | | |
Awesome map! :D |
SiaBBo | | |
SC2 says hi. modified by SiaBBo |
ProTosS4EveR | | |
please no! don't remake crap station, it does hurt my eyes enough on sc2 |
Gnom | | |
Pathing? :P
Btw is this null terrain? modified by Gnom |
SiaBBo | | |
Pathing is not a big problem actually, it's like in Blue Storm so you can manage with that.
This actually isn't good copy of Scrap Station cuz the distances. You made distances lot of smaller cuz 3rd gas is right next to norad and in SC2 3rd gas is actually pretty far away. Cuz of this in SC2 it's actually really, really hard to take 3rd gas so this could be fine. I still think you should have put the middle little downer cuz middle comes way too fast. |
LasTCursE | | |
i actualy like Crap station in sc 2 lol |
SiaBBo | | |
It's hard to expand outside of natural there. :b |
gnom | | |
I think Terran will effectively own on this map..
the expos are not too open and those island expos
should be blocked, a fast expo could be deadly for your opponent if your playing T..
i am T ,so i could use this map without changes :P
|
SiaBBo | | |
I'm not sure if islands actually are imba. Missile turrets are pretty bad at defending those so I guess it would be ok, maybe. Or actually I would block 11 and 5. modified by SiaBBo |
gnom | | |
Interesting idea, but on second thought you see its
easy to foreseen drop on the island cause the opp has to fly over 5 (or 11) and high platform..
so its easier to defend than you think?
but again that my opinion.;) |
SiaBBo | | |
Isn't it like here: http://www.panschk.de/mappage/pics/4200.jpg
at 12. |
Gnom | | |
This map has no island.. (?) |
SiaBBo | | |
Ah.. I thought you were talkinga bout the mains. :b |
Gnom | | |
Hehe, no way I'd be talking about those wonderful mains! :] |
3FFA | | |
I can't dl it... =/ |