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Last update for (4)Velocity : 2023, 03, 31 10:17
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4017 (4)Velocity 128*128Kinosjourney0.2finalground

The map has been rated 53 times and got a total of 12 points


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Comments:   GMCS (0 elements)

My entry for Husky's map contest on

The map contains both temples and zerg sprites so it should follow the map rules, not much except that to say about the map as it explains itself :)

I don't think the in-main mineral onlies are that necessary but i won't remove them yet.
modified by Kinosjourney
I like some parts of the maps, but why call it velocity? Its bb,, or rush based map.
I dont like the mineral block I think it will make to much pathissue, also I would like the map + if it was on rotational symmetry.
Well, i didn't know what to name it so i just named it something.

Also if i like the mineral blocks and i don't want to remove them.
Isn't X-Y-XY symmetry generally (always) bad?
Fixed the map now, too lazy to update pic :)

The things i corrected was Mineral placement at the main mineral onlies(just the south bases needed a fix), minerals at all the third gas expansions aswell as both the 12 and 6 o'clock mineral onlies. I did fix the high dirt at the mineral onlies right outside the mains at the south part of the map cause 1 patch at each of them was un-minable and finally i corrected the temples cause they didn't show up in-game since they were placed slightly outside of the map.
modified by Kinosjourney
X-Y-XY symmetry is usually bad. Some maps pull it off decently like Andromeda.
Why is X-Y-XY symmetry bad? i do it in all my maps :P
Change the style then, look at some (4) rotational symmetric maps.
Rot Sym is harder to do but the game-play is much better that way.
"Why is X-Y-XY symmetry bad? i do it in all my maps :P"

that's why your maps aren't good.
Touché, haha.

I agree with that rotational symmetry maps both look better and game-play wise they are better but the maps takes 2-3 times longer to make (and my shitty maps takes like 1-2 hours to make). I will attempt rot sym someday, right now im not feeling like it though cause i've got literally 40+ unfinished maps (each have taken quite a while to make) and they all turned out to be shitty. Mainly it's cause i decorate my maps at the same time as i make them which takes much more time.
modified by Kinosjourney
I like the design

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