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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 4006 | (4)Tag Them | 128*128 | Pr0nogo | 2.4 | final | ground | The map has been rated 23 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Pr0nogo | | | Featuring double-gas mains and no-gas nats. Double-gas island expoes. My first four-player map, and I couldn't figure out rotational symmetry, so I resorted to X-Y-XY symmetry (which sucks, I know).
Tried to minimise tank holes and the like. Tell me how I did. | JungleTerrain | | | just use xy symmetry for rotational symmetry, this symmetry sucks (yes, you know)
Mineral formations are very awkward, also they will get raped by mutalisk harrass. Map is too tight. Double gas encourages 1base play, and it makes it less advantageous to fast expand. I don't know if you want this or not.
Imo, map looks messy and a bit boring to play, partly because of the symmetry.
It looks pretty hard to expand. A lot of wasted space.
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