broodwarmaps.net banner

BWMN Time
11/21/2024
22:43
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "final" maps.   Show all maps.
Last update for (2)Manhattan_Project : 2005, 09, 10 23:20
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
396 (2)Manhattan_Project 128*128MuShu2.4final

The map has been rated 8 times and got a total of 19 points
<<>>
Download
Melee

Observer

You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


MuShu
A map made by myself a few months ago. Nothing too special, but when I posted it a while ago it got some positive feedback. I made some modifications and decided to post it here. Comments/ suggestions welcomed. :)
MuShu
Oh, and just imagine it without the ramps at the base to the back. Old picture and my password isnt working. ><
MuShu
Nevermind, fixed it. Sorry for triple posts. :P
Starparty
Sorry but compared to xeno twisted this isnt close in quality. The maps seems so random, and the expos and main arent balanced good. (bottom has better main harrasing-wise) The center also seems like it has no use since the paths on the sides lead so directly to each-other... Perhaps if you made some changes to easier recognize how the map layout plays, like easy estinguishable cliffs and edges and try to get away from that "random" feeling, i would like it better...
panschk
bottom island has no gas right? weird.

I would move the blue starting location to the right, it's too close to the choke imo.
also making the space next to reds natural a bit wider (remove water right from red's natural) would improve unit movement.

Overall I like your map though. I don't agree with SP, this map is just a "difficult" one, Maps like Blade storm are nice, but as a raid assault lover, I appreciate more complicated layouts even more:)
Listoric
I understand SP somehow, it looks a bit "random" but i don't think that is a problem ingame. You could draw the ways a bit clearer, but that's just make-up.

Then panschk is right, you should move blues startpoint.

What i dislike is the tankable main eco-line. That's always a problem on maps where the startpoint lies on a centered cliff with walking space around. If you intended it, to be tankable, then balance it out, if not, then simply change it somehow.
MuShu
-Mains no longer tankable from behind the base.
-Moved Blue start location.
-Moved natural expansions.
-Added gas to bottom right( I forgot to do it before.)
-Rounded the ground around the gas expos at 4 and 10.
-Small cosmetic changes.

Hope it's more balanced this way. I might move the bridges more towards the center later.
Listoric
Looks better now :)

btw is the red gas tankable from left hand side? just a guess.
Starparty
im still a bit confused by this map :(
MuShu
What did you mean when you said estinguishable cliffs and edges? I think I know what you want for the cliffs, to make them more recognizable as cliffs, but what about the edges?
Your Name
more geometrically shaped :P
Replays



Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (4)Kingsbridge
Newest updates:
  (2)Taurus 0.78
  (4)Espresso 0.61
  (4)Nocturne 1
  (4)Radiance 1.0b
  (4)Desert Rose 1.1b
  (3)Tempest 1.3c
  (2)Urban Jungle 1..
  (4)CHEERUP 0.72
  (3)Starboy 0.60
  (3)Maya 0.60
MOTM
  • month 6:
      (2)Butter 2.0b
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • New B..(Kroznade)
  • Magna..(addressee)
  • No Fo..(Pension)
  • Share..(Shade)R)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • Real L..(ubaTaeCJ)
  • scm dr..(addressee)
  • Vetera..(ProTosS4Ev)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • x  
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)