MuShu | | |
A map made by myself a few months ago. Nothing too special, but when I posted it a while ago it got some positive feedback. I made some modifications and decided to post it here. Comments/ suggestions welcomed. :) |
MuShu | | |
Oh, and just imagine it without the ramps at the base to the back. Old picture and my password isnt working. >< |
MuShu | | |
Nevermind, fixed it. Sorry for triple posts. :P |
Starparty | | |
Sorry but compared to xeno twisted this isnt close in quality. The maps seems so random, and the expos and main arent balanced good. (bottom has better main harrasing-wise) The center also seems like it has no use since the paths on the sides lead so directly to each-other... Perhaps if you made some changes to easier recognize how the map layout plays, like easy estinguishable cliffs and edges and try to get away from that "random" feeling, i would like it better... |
panschk | | |
bottom island has no gas right? weird.
I would move the blue starting location to the right, it's too close to the choke imo.
also making the space next to reds natural a bit wider (remove water right from red's natural) would improve unit movement.
Overall I like your map though. I don't agree with SP, this map is just a "difficult" one, Maps like Blade storm are nice, but as a raid assault lover, I appreciate more complicated layouts even more:) |
Listoric | | |
I understand SP somehow, it looks a bit "random" but i don't think that is a problem ingame. You could draw the ways a bit clearer, but that's just make-up.
Then panschk is right, you should move blues startpoint.
What i dislike is the tankable main eco-line. That's always a problem on maps where the startpoint lies on a centered cliff with walking space around. If you intended it, to be tankable, then balance it out, if not, then simply change it somehow. |
MuShu | | |
-Mains no longer tankable from behind the base.
-Moved Blue start location.
-Moved natural expansions.
-Added gas to bottom right( I forgot to do it before.)
-Rounded the ground around the gas expos at 4 and 10.
-Small cosmetic changes.
Hope it's more balanced this way. I might move the bridges more towards the center later. |
Listoric | | |
Looks better now :)
btw is the red gas tankable from left hand side? just a guess. |
Starparty | | |
im still a bit confused by this map :( |
MuShu | | |
What did you mean when you said estinguishable cliffs and edges? I think I know what you want for the cliffs, to make them more recognizable as cliffs, but what about the edges? |
Your Name | | |
more geometrically shaped :P |