| Back to "final" maps. Show all maps. Last update for (2)Micro Jail : 2009, 05, 21 01:21
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 3650 | (2)Micro Jail | 64*64 | Shade)R | 2.5 | final | ground | The map has been rated 22 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Shade)R | | | Map has 749 mineral blocks at main. There are 9 of them. The blocks in the middle are 16. Map is long enough that one race doesn't have too much advantage. Suprisingly fun. | Grief_Stricken | | | 1stly u give us a lecture about "balance in melle maps" and now u deliver this piece of junk. perhaps u expect that ppl shall appreciate its balance or what??
u can be serious about this; 10 x :( modified by Grief_Stricken | Grief_Stricken | | | still not enough... | sTY_leZerG-eX | | | LOL | spinesheath | | | Too bad you didn't read the "surprisingly fun" part, Grief. This map obviously is NOT meant to be balanced that well.
I'm not sure if such a map should be in the DB, though ;) | Nightmarjoo | | | MOTM | Shade)R | | | I'd rather Yellow Sky get MOTM rofl. This was a joke. | sTY_leZerG-eX | | | LOL | spinesheath | | | Imo there are a bit too many 1-"word" posts in this thread... | Starparty | | | lol this seems fun :) | ProTosS4EveR | | | PTZ>all | Manhattan | | | If I was able to rate maps with negative numbers... |
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