| Back to "beta" maps. Show all maps. Last update for (4)Pandora : 2009, 01, 06 04:34
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 3466 | (4)Pandora | 128*128 | Target | 2.4 | beta | ground | The map has been rated 8 times and got a total of 19 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
jamssi | | | Natural is hard to defend. | LasTCursE | | | too hard .. | Target | | | Tried to fix it. | testbug | | | choke still too big.
to make a good choke, remember it should be possible for protoss to FE vs zerg.
take a look at maps Othello and Lobotomy, they needed a power generator to baance cannos vs zerglings. | Target | | | Would it help to just keep narrowing down the choke point? It would seem to kind of.. disassemble the map, if you know what I mean. It's probably just better to call it a good attempt, a learning experience, and to try again with something different =P. | Nightmarjoo | | | You could improve it by enlarging the main just past the nat ramp I think, maybe adding a neutral in addition, but you may be right. Very difficult to execute this nat well, I've tried it before. Even if you get the choke size fine without hurting anything else you'll still lack a good ovy spot. | XeLious | | | doood if nightmarjoo cant do it! EVERYONE ELSE CAN! | testbug | | | fuck you xelious, i'll ipban you |
| Replays
Upload replay for this map |
Add your comment:
Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
| |