AiurZ | | |
I came across this map in a korean map database, and downloaded it because me and my friends hung out in the channel rolling, but it's grown on me.
It looks really nice in game, and it gets rid some of the more obvious positional imbalances of Lost Temple. My only real problem with it so far has been the island mineral placement |
boongee | | |
pretty neat. I don't like LT clones much though |
Starparty | | |
basically, mirrored and reversed and decorated. why not? :) looks stunnishing atleast |
Travin | | |
i dont like users who puts whole areas of doodads...otherwise it was pretty good decorated |
panschk | | |
yeah looks neat. For most mappers, having "Lost temple" in the name is a big no-no though. Just call it Aiur Temples or something, even though the gameplay is 100% LT. |
Starparty | | |
having "lost" in the name makes a map auto popular, didnt you know? :) |
Travin | | |
yeah look at "the lost cactus"
it even has almost the same descritopn
it will surly become super popular!!! |
PsychoTEMPlar | | |
Teal can lift CC to island... other than that a nice remake =) |
lnept | | |
yea i was going to point that out too, teal way too close to island |
LasTCursE | | |
parody of lt :D |
Kroznade | | |
Wow! |
107297432 | | |
But why is it the rolling? |
(SEN)Inception | | |
Bruh the name is just like that 107297432 |
(SEN)Inception | | |
And bright green is still too close to island |