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Last update for (6)Anti-Hunters2.1 : 2023, 03, 11 07:41
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3385 (6)Anti-Hunters2.1 128*128Single(Nemec)2.4finalground

The map has been rated 8 times and got a total of 19 points
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Comments:   GMCS (0 elements)


TwoS
Teamplay map.

I play a lot of the Hunters, decided to Anti-Hunters get enough of the title.

Force 1(Players&Observers)
If you lift Command centter at most 15seconds, you can observing mode. Otherwise, you can play.

Force 2(Observers)
You can do it with no conditions for observing mode.
modified by TwoS
Testbug
orange main gas it tankable from 6 o'clock overlord spot.

orange and cyan has no ovy spot.
green and brown ovy spots doesn't help at all.

shouldn't the chokes be less wide? like python?
orange and brown has gas issue at mains
modified by Testbug
Nightmarjoo
Seems pretty neat.
TwoS
Not overload spot. Is to help check.
For example, the tank, high templer, lurker, etc can do with the attack.

and i fixed. :)
modified by TwoS
NastyMarine
cool map dude! i like it!
Capn Awesom
I saw this map on intothemap, but i couldn't figure out how to navigate the site :(
MorroW
doesnt seem like a very interesting 6 player map. i think hunters got more action :P
NastyMarine
feels like a compressed gaia/azalea in a 6 player form :)
dabman
This is no joke one of the best 3v3 maps in starcraft. It is essentially a ladder-style map designed for 6 players. My friends and I have had nonstop action for hundreds of games. Our goal is to beat ABernstein, and we sometimes get close, but typically fail.
dabman
This is no joke one of the best 3v3 maps in starcraft. It is essentially a ladder-style map designed for 6 players. My friends and I have had nonstop action for hundreds of games. Our goal is to beat ABernstein, and we sometimes get close, but typically fail.
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