TwoS | | |
Teamplay map.
I play a lot of the Hunters, decided to Anti-Hunters get enough of the title.
Force 1(Players&Observers)
If you lift Command centter at most 15seconds, you can observing mode. Otherwise, you can play.
Force 2(Observers)
You can do it with no conditions for observing mode. modified by TwoS |
Testbug | | |
orange main gas it tankable from 6 o'clock overlord spot.
orange and cyan has no ovy spot.
green and brown ovy spots doesn't help at all.
shouldn't the chokes be less wide? like python?
orange and brown has gas issue at mains modified by Testbug |
Nightmarjoo | | |
Seems pretty neat. |
TwoS | | |
Not overload spot. Is to help check.
For example, the tank, high templer, lurker, etc can do with the attack.
and i fixed. :) modified by TwoS |
NastyMarine | | |
cool map dude! i like it! |
Capn Awesom | | |
I saw this map on intothemap, but i couldn't figure out how to navigate the site :( |
MorroW | | |
doesnt seem like a very interesting 6 player map. i think hunters got more action :P |
NastyMarine | | |
feels like a compressed gaia/azalea in a 6 player form :) |
dabman | | |
This is no joke one of the best 3v3 maps in starcraft. It is essentially a ladder-style map designed for 6 players. My friends and I have had nonstop action for hundreds of games. Our goal is to beat ABernstein, and we sometimes get close, but typically fail. |
dabman | | |
This is no joke one of the best 3v3 maps in starcraft. It is essentially a ladder-style map designed for 6 players. My friends and I have had nonstop action for hundreds of games. Our goal is to beat ABernstein, and we sometimes get close, but typically fail. |