jamssi | | |
My newest map and I think this is my best 3 players map. |
SiaBBo | | |
Middle resources are too open?
modified by SiaBBo |
SiaBBo | | |
Damn, just played this with jamssi and I have to say this rock!
I give full 10/10.
LoL, accidently rated 0, but gonna make two tens.
Red's main is smaller? Or teal's bigger? modified by SiaBBo |
LasTCursE | | |
cool but reminds me alot of that new twos's map |
SiaBBo | | |
And that map is? |
LasTCursE | | |
http://www.panschk.de/mappage/comments.php?mapid=3355 but i like blue too :) |
jamssi | | |
Decoration finished now. More comments plz. modified by jamssi |
SiaBBo | | |
I don't see anything same. |
SiaBBo | | |
Move teal's main minerals little up so workers can go back. |
jamssi | | |
Moved teal's main minerals little upper. |
Woedin | | |
I realy like 3 player maps, looks pretty cool.
Gives me a good idea about what I did wrong with my second map too, which I'm told was unoriginal and boring :D thanks.
http://www.panschk.de/mappage/(4)Desicate(n).scx.jpg
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Nightmarjoo | | |
I don't like it. It's not bad, but it isn't even a perfect standard map on top of obviously having nothing special or interesting about it. I'd go into more depth, but no one would listen anyway. My biggest problem is wasted space. |
SiaBBo | | |
I don't btw really understand this "too much wasted space." How's that edit gameplay anyway? |
Nightmarjoo | | |
Wasted space = less room for expos, movement, etc. |
Testbug | | |
TOO MUCH WASTED SPACE.
look at Rush Hour or Tau Cross.
lol you just ignofred the corners, and made a circle. it's very EASY to make a 3 players map in a circle.
3 players map symetri is the mos difficult whenrtying to use the whole map (using the 4 corners) for example, Longinus used both west corners, but then it NEEDS to waste the southeast corner (and place water there) |