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Last update for (4)Carkoon : 2008, 07, 05 00:45
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3080 (4)Carkoon 128*128The_Overmind_772.4betaground

The map has been rated 8 times and got a total of 19 points
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Melee

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Comments:   GMCS (0 elements)


The_Overmind_77
Ok, so this is my first real attempt at a melee map ever. I tried to make it balanced and unique, but I know that I am no expert and there are many things I could probably work on.

I would love suggestions on how to make it better, aside from remaking the entire thing! I know some of you are notoriously brutal for melee map perfection and that is why I came here, for good suggestions, but then again please try to keep in mind I'm a noob and it's my first shot >
I worked a long time on it and I hope you think it is decent, I kind of sucked at the blending ramps but it's hard with desert!

One of my main concerns is that it may just be too big. Is this just me? Should I downsize it and squeeze into 96*96 or do you have suggestions on how I can usefully fill up space (if you agree)?

Any comments will be appreciated!
modified by The_Overmind_77
modified by The_Overmind_77
Nightmarjoo
The map itself is kind of small, doesn't look 128x128 to me.

The map is fairly tight and flankless, and pathing is pretty linear.

The only real thing I can suggest doing to improve the map, is moving down the plateaus at top middle (12 / N) and bottom middle (6 / S) farther from the middle, closer to the edge of the map; and removing most if not all of the sunken pit stuff in the middle.
The_Overmind_77
Thanks for the suggestions.

Ironically, I ended up moving the platforms UP, more towards the center, after I first played it and felt that the map was just too huge in the center.

But maybe it is too small and I was just getting an odd vibe or something.

I might shrink the sizes of the sunken pit stuff and...idk...make some better paths?
The_Overmind_77
I moved back the north and southern platforms a bit. I also added high dirt sections around the middle as well as considerably more doodads (although you probably can't tell in that picture).

Any suggestions on paths, fixes, nuances? I appreciate any help! I'm trying to make this decent.

[edit] Just fixed gases, they were off a tile.
modified by The_Overmind_77
MorroW
This post is not displayed due to its content
Crackling
i'm not admin anymore so i cant fix pics :( :(
neobowman
Good solid map but a bit uninspired but I think that it's a good idea for your first map.
MorroW
who cencured my post, im starting to get sick of this site beeing crappy... and i dont point this to everybody
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