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Last update for (2)Moonlight Punch Roman : 2008, 05, 05 02:38
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2969 (2)Moonlight Punch Roman 128*96TwoS2.1finalground

The map has been rated 9 times and got a total of 19 points
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Comments:   GMCS (0 elements)


single-
Long time no see :)

#Resource Distribution
Main :: 9M+1G
Forward Yard Resource :: 7M+1G
Second Resource :: 7M
The others Resource ::
- 12(6) 6M+1G(gas : 3000)
- 3(9) 7M+1G(gas : 3000)
- 1(7) 7M+1G
modified by single-
Nightmarjoo
I like it.

Looks hard tvp though (for terran).
illisid
this map is the tits :)
Lancet
Too tight IMO.
MorroW
its so complex maybe its just me, and gasses with 3000 are just annoying.

this map seems nice anyway
Grief_Stricken
you sure have talent - good execution.only that the map has too many pathes;terrans are slower than p&z,they can't hit and run so easy.the map is divided in 2 hemispheres like on blue storm;but very unlike geared.it would be alot more harder to respond an attack as t if your army is on the others hemisphere than in blue s.
spinesheath
Going from one side to the other is pretty simple on this map...
There are 4 direct routes you can use.

And terran is "slower" on all maps, this one doesn't make movement any harder for terran (except for the small paths, which are bad for all ground units; most likely favors muta.

Terran can easily grab all three expoes of one side if he gets ahold of the basilica.


Imo there should be more ways to the 3 expoes on each side. They are way too simple to defend for terran.
Single-
Thanks. I'll fix it :)
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