| Back to "experimental" maps. Show all maps. Last update for (2)Eye Of The Storm : 2008, 03, 12 00:23
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 2877 | (2)Eye Of The Storm | 96*96 | Excalibur | 2.5 | experimental | ground | The map has been rated 22 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Excalibur | | | Fun map, inspired by Blue Storm sort of. | Crackling | | | OMG RUSH
...crappy map xd | Excalibur | | | I think its rather fun, and with the game play ive seen on Blue Storm, this is fine. :P | MorroW | | | name anything that stop fast tank | Crackling | | | lol | Excalibur | | | lol > fast tank.
Damn imba lolz. :P | MorroW | | | then what beats lol?,,,,, :o | Crackling | | | mudkip beats lol | Excalibur | | | OMFG MUDKIP ANNOUNCED AS ZERG UNIT IN SC2!! :O | Crackling | | | MUDKIPRUSH OOKOLOLO | Lancet | | | Well, the central corridor is so narrow that it should be easily defendible. Terran may be able to advance to the mineral line with tanks and lay waste that side of the base although they will need M&Ms for air cover. The worker lines of the gas expos will be on the way of units moving towards the rocky plains. I don't get the function of the ramps of the NW and SE island expos.No map description. |
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