neobowman | | |
I wasn't going to post this map here but I can't get enough criticism. Need help with double gas in mains and how to balance it. This map is going into a competition with double as a theme so 2 of anything is good. (2 players don't count) Most of the deco will come after I get the final version. modified by neobowman |
Lancet | | |
Wow, 8000 gas in the main. I am concerned that a tank push down the central corridor will be quite strong for terran against toss. The corridor is high ground but maybe adding 2 additional large ramps to the corridors will provide more flank room (see GMCS). |
Testbug | | |
multies @center are too close from each other.
you should find a way to place a easier 3rd gass |
Testbug | | |
shitttttt 96x96!!!!!
main to main distance are too close!
(being nat to nat closerrr) |
MorroW | | |
dont have gasses right to minerals leave some space between
remove the mineral wall under ramp
mains are pretty uncomfortable
move the third expo (look GMC) modified by MorroW |
neobowman | | |
Changed mineral formations at main for better pathing. Moved third expo. Moved Temple wall. Changed the amount of gas at each geyser at main to 3000. Added 2 ramps at center.. |
MorroW | | |
good job thats what i wanted |