| neobowman |  |  | 
I wasn't going to post this map here but I can't get enough criticism. Need help with double gas in mains and how to balance it. This map is going into a competition with double as a theme so 2 of anything is good. (2 players don't count) Most of the deco will come after I get the final version. modified by neobowman | 
| Lancet |  |  | 
| Wow, 8000 gas in the main. I am concerned that a tank push down the central corridor will be quite strong for terran against toss. The corridor is high ground but maybe adding 2 additional large ramps to the corridors will provide more flank room (see GMCS). | 
| Testbug |  |  | 
multies @center are too close from each other. 
you should find a way to place a easier 3rd gass | 
| Testbug |  |  | 
shitttttt 96x96!!!!! 
main to main distance are too close! 
(being nat to nat closerrr) | 
| MorroW |  |  | 
dont have gasses right to minerals leave some space between 
 
remove the mineral wall under ramp 
 
mains are pretty uncomfortable 
 
move the third expo (look GMC)   modified by MorroW | 
| neobowman |  |  | 
| Changed mineral formations at main for better pathing. Moved third expo. Moved Temple wall. Changed the amount of gas at each geyser at main to 3000. Added 2 ramps at center.. | 
| MorroW |  |  | 
| good job thats what i wanted |