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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 2723 | (2)BladesOfAiur2.0 | 128*96 | Joto | 2.6 | beta | ground | The map has been rated 21 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Jotodragoon | | | I was a bit lazy on the preview. :/ Sorry.
I dunno if this idea's been done before, but here's my shot at it. Let me know what you think. | Nightmarjoo | | |
Well I'd say it's fairly unique, but the map is a bit too big imo. Also, in general it's pretty open and feels uncomfortable. The map lacks a lot of boundaries and chokes I think. The mineral only expos feel pretty unimportant/useless. I like how they even have a tree in the way of where you'd want to place your hatchery/cc/nexus lol.
192x128 is pretty big, the minimap will be hard to see.
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The concept itself is not bad, but needs a lot work execution-wise I think. Only thing I can say is try to take the map's concept, and put it into a smaller, more standard/player-friendly map. | SiaBBo | | | Soo, much empty space. Centre is like my idea. Look Mountain Battle. ;& | uC.MorroW | | | SiaBBo, an idea can be used a million ways
i hope u know those trees block the expos at 6^^ just remove the expos at 6 with 4 minerals, they r just silly...
this really need to be better decorated, never make a map totally mirrored that just looks shit when its so flat like this too.
this map is ok | ludamad | | | I like how the middle makes a sword. |
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