PsychoTemplar | | |
I'm making a map pack of BWMNs maps, and I came across this one which had blocky ramps, but looked pretty good otherwise. So I fixed the ramps a little. |
tktkvroom | | |
its just another main to main map with expos on the sides |
Beater | | |
I like this map a lot |
Lancet | | |
Gas issue and that nat is open as hell. |
PsychoTemplar | | |
I fixed the gas (it's not in the picture) and the nats are fine. |
Moebius | | |
The wide grass ramps are really blocky on the sides, but aside from that, it's good. |
PsychoTemplar | | |
Those are doodads not blocky cliffs :S |
DG)SpoilR | | |
The map is good,nevertheless the main idea derives from -Enter the Dragon-.Not half bad ... -_- |
LML | | |
it is more like sucky, since it isn't rly playable, it isn't open enough in the middle and the distance is too short, also at NE and SW those cliffs are somehow no needed, and will be more like unused, better put the expo up there and move the cliff a bit forward. |
BestTarsier | | |
awesome |
PsychoTemplar | | |
"blah blah blah blah" -LML
Our resident pro gamer enlightens us again -.-
SpoilR, Enter the Dragon didn't even have a natural, so it's hard to call any map that has one anything like that map. |
uC.MorroW | | |
i agree with LML, i think this is what i like to call a "obvious" map, wich ofcourse its one of these maps everyone have done, we all know its no map ppl will start play. ;;
i like this "grass" choke, up and down expos :) |
Nightmarjoo | | |
"Our resident pro gamer enlightens us again -.-"
I THOUGHT THAT WAS ME WTF :)
Blue's main looks bigger than red's, and in general a bit too big? Red's looks fine...
Actually, imo the map is quite playable. I kind of agree with LML's remark about the gas expos, I think that will help zvt also. |