broodwarmaps.net banner

BWMN Time
11/21/2024
17:40
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "beta" maps.   Show all maps.
Last update for (2)Mar Sara Highway 2.01 : 2007, 09, 21 01:12
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2504 (2)Mar Sara Highway 2.01 96*96Alter.Ego2.4beta

The map has been rated 8 times and got a total of 19 points
<<>>
Download
Melee


You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


Alter.Ego
It needs more work on decoration and removing straight lines - I know.

So, after the fiasco of Hoth, I decided to go for something much smaller and easier to create.
The trees and mines thingies I saw in other maps which I liked.

balance wise and gameplay ideas are welcomed of course.

gaysers in main are 3000 each
modified by Alter.Ego
Alter.Ego
ah, password is mar-sara if anyone wants to play with it
Moebius
I might do just that...it's a nice concept.
Alter.Ego
Some replays uploaded, unfortunately nothing too spectacular
l[StaR]Blade
3 gas! h3h3
Alter.Ego
Updated:

*mains ( now on high ground )
*doodads galore
*critters
*added some spell sprites as fireworks for game start.

the gas nodes in main all have 3000
the nat gas is 4000

minerals are standard 1500, 8-6-6 /main/nat/minonly/

the extra expansion is with 6*1500 minerals and a 5000 gayser.

I've played some games vs friends and vs. comps and it seems the backdoor is working nicely.

I'm pondering on adding more trees below the gas (and respectivly, above in the north position), to make it even more nastier.

The 3 and 9 expoes look too easy to defend as they're now, should I drop the bridges and use wider area of dirt or asphalt (the more I look at it, the more I like that idea)?

The mineral lines are not favouring mutta harras, very much, but the wide center (altought buildable) should favor zerg and toss.

While the numerous flanking and travel routes hurt terran, seems that mines hidden around the trees are quite effective.

I'll meditate on what needs to be changed, and I'll see what your input is before I continue.
A.E
modified by Alter.Ego
Alter.Ego
Ah.. if you leave a comment or two when you're rating the map - on what you dislike or like about it, I'll be very grateful, it's my second map so far, the first one was a complete disaster :)
Replays


--Alter.Ego vs J3ma(1on1, 1.14)
--Alter.Ego vs j3ma(1on1, 1.14)

Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (2)Your Turn
Newest updates:
  (2)Taurus 0.78
  (4)Espresso 0.61
  (4)Nocturne 1
  (4)Radiance 1.0b
  (4)Desert Rose 1.1b
  (3)Tempest 1.3c
  (2)Urban Jungle 1..
  (4)CHEERUP 0.72
  (3)Starboy 0.60
  (3)Maya 0.60
MOTM
  • month 6:
      (2)Butter 2.0b
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • New B..(Kroznade)
  • Magna..(addressee)
  • No Fo..(Pension)
  • Share..(Shade)R)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • Real L..(ubaTaeCJ)
  • scm dr..(addressee)
  • Vetera..(ProTosS4Ev)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • x  
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)