broodwarmaps.net banner

BWMN Time
04/03/2025
05:57
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "beta" maps.   Show all maps.
Last update for (4)Omega Station : 2007, 07, 29 16:12
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2366 (4)Omega Station 128*128Excalibur2.4beta

The map has been rated 23 times and got a total of 55 points
<<>>
Download
Melee


You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


Excalibur
My possible contest submission.

I had tryed a few maps, mostly on Ice, for the contest, but nothing came out well. I knew i was more comfortable on space so i went there. After a sketch in paint, i had a general idea of what i wanted to do, and although its far from perfect this is what i made.

It didnt come out exactly as i had planned, but i figure its the first good map ive made in awhile.
Crackling
dunno, i dislike backdooor expo and also think that those gas-expos in the middle are placed bad.
map needs some more decoration in the middle :S

hm otherwise nothing special and nothing bad, a map,like ones which could be played at MSL or OSL in korea :D
ProTosS4EveR
The black unbuildable squares on the high platform are ugly when they are like in your map (too much). I think it is better if you make them like in Black Hawk.
You can make space where there is the highground maze.
BestTarsier
It looks nice but you should fix up the ramp-ness, it looks like Terrans would have the advantage by setting up tank above them and picking off the units exiting one by one.
Nightmarjoo
mm I don't think this hits the theme real well. I know space is hard for this. Basicly for space, a wider selection of doodads should be used, which probably eliminates a lot of highground useage. If you want an altitude difference, you could use platform and lowplatform instead, and thus have a wider selection of doodads available. The map is pretty simple and standard so it should play solid, but for the competition you're more aiming for a theme-based map than a standard map, not that the two concepts necessarily contradict.
Moebius
The middle battleground is BOOOOORING!
Excalibur
All right. Im working on something new, i just had a much better idea.
Replays



Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (2)Serpent Dream
Newest updates:
  (3)Nightmare 1.0
  (2)McDonalds 0.19
  (4)Nocturne
  (4)Espresso 0.61
  (2)Taurus 0.78
  (4)Radiance 1.0b
  (4)Desert Rose 1.1b
  (3)Tempest 1.3c
  (2)Urban Jungle 1..
  (4)CHEERUP 0.72
MOTM
  • month 6:
      (2)Butter 2.0b
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • New B..(Kroznade)
  • Magna..(addressee)
  • No Fo..(Pension)
  • Share..(Shade)R)
  • Feedback
  • This s..(ubaTaeCJ)
  • Rotati..(triller1)
  • Off Topic
  • Real L..(ubaTaeCJ)
  • scm dr..(addressee)
  • Vetera..(ProTosS4Ev)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • x  
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)