| Back to "final" maps. Show all maps. Last update for (2)Fusion2.0 : 2007, 04, 24 02:51
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 2179 | (2)Fusion2.0 | 128*96 | Phantom[xz] | 2.6 | final | | The map has been rated 21 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Phantom[xz] | | | this one actually has stuff =D!!! | Nightmarjoo | | | wow, it only took you forever to upload :D
hmm, main space might be in trouble idk =/
Looks hard for t to get passed the middle against p, but once he does he wins.
What is the count of that mineral wall? | Phantom[xz] | | | 25 | Excalibur | | | Deco leaves alot to be desired.
I like it though, not bad. The courners bother me though. (SE, NW) | Nightmarjoo | | | lol 25? how about something divisible by eight? =/ | Phantom[xz] | | | 25 because i'm evil like that...
i dunno, deco isn't that important to me XD balance and idea is...
and SE and NW seems to be a bother a lot of people...i'll think about adding something... | Alumni | | | like, 24 each patch ;)
I also agree with excalibur, the layout looks nice but more deco would spice up this map! modified by Alumni | tktkvroom | | | there is already a map named Fusion but w/e 2.0 might fix it oO |
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