| Back to "final" maps. Show all maps. Last update for (4)Neo Rivalry : 2007, 03, 05 21:07
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 2036 | (4)Neo Rivalry | 128*128 | Antares | 2.4 | final | | The map has been rated 8 times and got a total of 19 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Antares | | | maybe this is competitive?
well i googled some "neo rivalry" and 0 comprehensible answer so i guess it has never existed. so i am the first
the changes:
- modified mineral lines and geyser placement
- wall-in possibilities at all the ramps
- little edited paths to give some coherence to the map
- wanted to keep the good-old rivalrysh style i think i succeded.. so you cant find so much difference compared to the classic one, but hey i never want to make a brand new map ^^
maybe i will make some more changes till the deadline modified by Antares | LostTampon | | | well, there was already a pimped rivalry, but dont know where to find it - the pimped one kept also a lot more of the original style of the map
but this version is also very nice :) | Arden(WoF) | | | I like it =D. But I just don't how often those gas only expos will get used... I know that they are in the original but if I were you, I'd try to do something with them... such as taking them out, =P. But hey, it's up to you. The map should function perfectly with them there. Otherwise... The map really looks good. | Nightmarjoo | | | lol decoration could be better, other than that I can't complain. | Antares | | | i agree nightmarjoo, it was on purpose to help to keep the old style | Nightmarjoo | | | yeah I know :) |
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