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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 1946 | (4)Titans 2.4 | 128*128 | vhallee | 2.6 | beta | | The map has been rated 21 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
vhallee | | | its a beta map so comments are welcomed. the doodads close to the mains have been put so that no units can pass throught there (not even zerglings) so as to provide a special choke. feel free to comment. | spinesheath | | | Noone will use that doodad-choke. Saving an expansion is too nice. Also, the second expansion is too easy to take especially for terran. From there a t just has to push a little bit and you can't evade his deadly grip anymore. | Nightmarjoo | | | hmm, I like the map, but most of the map isn't used, nothing to fight over. I agree with spines that the mineral only is too close, not to mention there is pos imba, zerg can guard nat/main from the mineral only in the south but not in the north =/
Also gas issue, top gas mines faster than bottom gas.
Horiz pos are pretty close and vertical pos pretty far =/ | vhallee | | | ok nightmarjo i got the idea... however i dont really see a way to repair that distance issue :/
some more help maybe... im a noob map maker :P |
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