SynDrome | | |
recently I discovered you can use certain doodads of another tileset and include them into your map without making them looking weird. im starting to use theese and to meld them with the current tileset to see how good they look. in this map I have done that. some of the doodads:
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lol I like how the last image blends with the site. modified by SynDrome |
flothefreak | | |
i already used this a long time ago
but i sticked to the use when having to cover flaws in custom terrain |
panschk[FP] | | |
i like the simple style of the map. Whats with the hatcheries? |
flothefreak | | |
yeah i like the map too. should have mentioned it :S |
Nightmarjoo | | |
Doesn't look very racially balanced, could be some pvz, zvt, tvp problems. |
LostTampon | | |
hehe these doodads in the mid are nice :) |
lnept | | |
seems very terran favored, id scrap the mineral onlies in middle |
boongee | | |
the doodads are kinda stupid imo. keep them in UMS maps |
spinesheath | | |
yeah, unnecessary sprite usage is to be kept low ;) |
SynDroMe | | |
lol i just tried to be creative =) |